i guess you understand that my question is 'how to' not 'is it' ***? ***
So how can i change 'new merged texture' resolution ?
i guess you understand that my question is 'how to' not 'is it' ***? ***
So how can i change 'new merged texture' resolution ?
[im]http://www.roughnecks.org/malboeuf/pissonTKC.gif[/img] >100kb
Roughneck Whore House - rn1.roughnecks.org
AMD 64x2 4400 2200@2450 Mhz- 2 gig dual DDR PC4000 - SATA HDs
get your monitor to a very high res like 1600x1200 or higher and
drag and drop the lower right edge of the window.
2048 is doable. your eyes will hurt after that though.
ive read that certain GPU's cannot process 4096x4096 textures..
2048*2048 is arma limitOriginally Posted by [b
My native resolution 1650*1050 - can't get more on LCD.Originally Posted by [b
I see now. I managed to get 2048*1024, but can't stratch it further down. What's up ?Originally Posted by [b
+It's interesting where this resolution is stored - it's saved after relaunch of pantool
I've heard about texmege too
http://www.ofpec.com/index.p....225#new
Anybody got a link ?
Well, some form of 3rd-party app is needed because as far as I am aware, the texture merging in the new O2 doesn't work.Originally Posted by (nephilim @ Aug. 21 2007,19:05)
it does. so stick to the topic pleaseOriginally Posted by [b
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Can u tell detailed info about how u merging textures because i tryed with pantool , i used 2048x1024 and saved as TGA , converted as paa , edited ptm file and used new o2 no work , old o2 no work and Gatebuild has no merge texture option and that makes me crazy![]()
There's one place for One Snake and for One BigBoss !!!
use old ofp p2 or new o2 RC2 (not three)![]()
i got Arma O2PE is working on that too?
you need older O2PE RC2
THX , can u show me or tell how to do it :?
But PLZ detailed
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