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Thread: how to merge the uv maps and the textures?

  1. #11
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    i guess you understand that my question is 'how to' not 'is it' ***? ***
    So how can i change 'new merged texture' resolution ?



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  2. #12
    get your monitor to a very high res like 1600x1200 or higher and
    drag and drop the lower right edge of the window.
    2048 is doable. your eyes will hurt after that though.

    ive read that certain GPU's cannot process 4096x4096 textures..




  3. #13
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    Quote Originally Posted by [b
    Quote[/b] ]ive read that certain GPU's cannot process 4096x4096 textures..
    2048*2048 is arma limit
    Quote Originally Posted by [b
    Quote[/b] ]get your monitor to a very high res like 1600x1200 or higher and
    My native resolution 1650*1050 - can't get more on LCD.
    Quote Originally Posted by [b
    Quote[/b] ]drag and drop the lower right edge of the window.
    I see now. I managed to get 2048*1024, but can't stratch it further down. What's up ?
    +It's interesting where this resolution is stored - it's saved after relaunch of pantool

    I've heard about texmege too
    http://www.ofpec.com/index.p....225#new
    Anybody got a link ?

  4. #14
    Warrant Officer Jackal326's Avatar
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    Quote Originally Posted by (nephilim @ Aug. 21 2007,19:05)
    look for a ptm script for oxygen..
    it merges several textures into one bigger..
    you dont need lithunwrap for that..
    Well, some form of 3rd-party app is needed because as far as I am aware, the texture merging in the new O2 doesn't work.

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  5. #15
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    Quote Originally Posted by [b
    Quote[/b] ]in the new O2 doesn't work
    it does. so stick to the topic please

  6. #16
    Chief Warrant Officer RobertHammer's Avatar
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    Can u tell detailed info about how u merging textures because i tryed with pantool , i used 2048x1024 and saved as TGA , converted as paa , edited ptm file and used new o2 no work , old o2 no work and Gatebuild has no merge texture option and that makes me crazy

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  7. #17
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    use old ofp p2 or new o2 RC2 (not three)

  8. #18
    Chief Warrant Officer RobertHammer's Avatar
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    i got Arma O2PE is working on that too?

  9. #19
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    you need older O2PE RC2

  10. #20
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    THX , can u show me or tell how to do it :?
    But PLZ detailed

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