WHY Does this script not work on a server. Its for a MP mission.
Works Flawlessly in my MP Mission Editor but when i add it to the server the guy just starts with his usual weapons. and not the ones the script gives.Originally Posted by [b
WHY Does this script not work on a server. Its for a MP mission.
Works Flawlessly in my MP Mission Editor but when i add it to the server the guy just starts with his usual weapons. and not the ones the script gives.Originally Posted by [b
Where and How exactly do you call the script?
I dunno, but me thinks that the "remote player" isn't there when the init of the unit is run.Originally Posted by [b
I'd put that into the init.sqx file instead.
like
[player] exec "Loadouts\LRDLO.sqs"
No, I don't think so. Actually I'm pretty sure this works fine.Originally Posted by (The_Taurus @ July 27 2007,20:12)
K, I haven't got any player related stuff executed from the init of any unit when playing MP.Originally Posted by (ManDay @ July 27 2007,20:14)
![]()
I had in some of my missions and if I don't remember it totally wrong it always worked fine. That's why I was asking how he calls the script. If he really does the way which is described in the comments I can't explain this phenoma either.
i run this command in the players init.Originally Posted by [b
Just tried, it seems [this] doesn't work properly, as far as my experience go [player] works better.
Just tested it doesnt even work at allOriginally Posted by (The_Taurus @ July 27 2007,22:26)
![]()