lets start with the example as it should make it more clear.
1. unpbo (ie with cpbo.exe) ArmA\addons\anims.pbo
2. change config.cpp (unrap and rap - details not important)
3. repbo anims.pbo (ie with cpbo.exe)
so only a small config/text file gets changed.
however as the anims.pbo contains all the rtm files (~500 MB),
this takes up to a minute for decompression and compression each.
(decompression is only needed once of course)
(config.bin is renamed to config.bin.bk as config.cpp works as well)
so its there a way to make this process any faster?
sort of "merge only the changed file into an existing pbo"
any help is appreciated a lot!
build.bat so far:
PATH\cpbo\cpbo.exe -y -p Anims
WinPBO for OFP had a pbo patching utility. I never used it though so I don't know how it works.
I believe there is a newer utility for ArmA pbo's that has the same capability.
If you wanna get really tricky, perhaps you could try using the #include statement to reference a file outside of the pbo? You'd have to leave the config as a .cpp though, if that is possible.
I do remember that one mod for OFP left all their configs/sounds/etc in external files so that you could easily edit/patch them (was a WWII mod... can't remember which one).
You mean like this one http://community.bistudio.com/wiki/C...ference#access
Originally Posted by (Q @ July 24 2007,11:02)
nah. i mean a BIKI article about this thread's topic
to add some info here:
Mikero released an update of his DosTools.
This update contains a working version of PatchPbo
Originally Posted by [b