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Thread: Unable to open external viewer

  1. #1
    I followed Bressbs installation tutorial for O2 and followed it exactly. However when I launch O@ I get an error window that pops up saying "Unable to open external viewer" and all I can do is click the OK button.

    Why is this program so lame?

    I also tried Gate Maker and it runs fine, however Bressb's tutorials don't work so well with it as some of the buttons are very different.

    Could any one help me?

    Oh yeah by the way the search feature on this board is pathetic, but you all knew that.

  2. #2
    Hello Sputnik,

    Have a look in here

    If you don't find a solution,post back.


  3. #3
    Master Gunnery Sergeant
    Join Date
    May 2 2003
    Posts
    1,360
    Author of the Thread
    Hmm I just read through there and also got some help from Sanctuary and now the viewer seems to start up but I still get an error.

    When it starts up I get this



    Here is what my options look like now...

  4. #4
    Is it something to do with map editing by any chance?
    It's just I've never had that particular error.Which
    would make sense seeing as I've never tried anything
    related to maps.

    It's looking for that file in O2/Data3d,but it's obviously
    not there.If you could depbo the original Data3d,and
    copy that file over,that may sort it out.


    P.s
    From what I can remember,a plain install of O2 may
    not have all the files you need.Particularly in Data3d.

  5. #5
    Master Gunnery Sergeant
    Join Date
    May 2 2003
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    Author of the Thread
    Yeah it is just a plain install, I have not even tried to open anything yet, just trying to open the program with out any errors first.

  6. #6
    J. BARBER NZXSHADOWS's Avatar
    Join Date
    Jul 6 2001
    Location
    Cullman, Alabama, United States
    Posts
    1,653
    Buldozer\buldozer.exe -window -noland
    try that. O2 is not that bad. Its all about pointing to the right place.Heres my instalation.



    All of my addon folders *which are the .pbo names* go into my Buldozer folder.So anytime you open a .p3d that is located in Buldozer/MYADDON/Model.p3d the textures an what ever will be loaded with not problems.Thats the way you set up your O2 pretty much. Dont worry about that .p3d missing its because its not in the Data3d folder. You can put it in there if you wanted to. Just unpack the Data3d.pbo in your OFp installation an convert all the models to Mlod. An place the Data3d folder to the buldozer folder.




  7. #7
    Master Gunnery Sergeant
    Join Date
    May 2 2003
    Posts
    1,360
    Author of the Thread
    Thanks shadow, -noland , seemed to do the trick. No error message this time and the viewer shows blue sky with clouds and a brown bottom half of the sky like all the wip screenshots I've seen.

    Now to start going through some tutorials. :-)

    Thanks for your help guys.

  8. #8
    Happy to help,or at least try to help.

    I should've spotted that one earlier.Once you
    have it set up and running you eventually take
    those settings for granted.

    Well,as long as you're up and runnin,good
    luck with it.

    Macser.

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