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Thread: How to create an addon from blueprints?

  1. #1
    Hi everyone....

    I would like to know if someone has a tutorial to go step by step in building a new addon.

    I have some experience in 3D and I want to create a car for ArmA.

    Is there any tutorial that talks about LODs and how to apply textures and so on???

    Any help would be great.... thx in advance!!!!

  2. #2
    Staff Sergeant GIJOE94's Avatar
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    Check here I know it's about modeling a gun, but it does say something about backgrounds and loading them.hope it helps.
    You feelin lucky, punk?

  3. #3
    Sergeant
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    that page is sooo cool GIJOE94!!!

    THXSSSS!!!!

    That's all I wanted, it even has a car modelling tutorial.

    Thanks man!!!


    Now, all I want to know is how to use the viewer in o2... Where should I place o2 in order to properly run the bulldozer in ArmA???

    And one more thing.... I work with MAYA and i would like to know how to export it to o2? What kind of 3D files does o2 support???






  4. #4
    Staff Sergeant GIJOE94's Avatar
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    No problem, mate.

  5. #5
    Sergeant
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    Author of the Thread
    I'm completely new at 3D games modelling so could anyone tell me some tricks and tips about it?

    I'm making a car in Maya and I wondered if anyone could help me out with it....

    THX

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