Has anyone actually got any #debug command to do anything? I've tried all of them in various ways and nothing happens. Would be interesting to know if anyone had managed to get any debug command working.
Has anyone actually got any #debug command to do anything? I've tried all of them in various ways and nothing happens. Would be interesting to know if anyone had managed to get any debug command working.
can we get a command to disable voicechat on servers? for players and admins pls, because as a player i want to be able to disable the voicechat, especially when ppl think they are funny and use custom sounds.
thx
Thare is in the server config add disablevon=1;
I've got a little question. I don't know if this is the right place to post it, but i'll try it.
Some people use own custom sounds (just like the custom face).
I don't know how to add those.
I think I must put them in my 'ArmA other profiles' map. but what kind of file must it be? (mp3, winamp media file??) and how can i use it in the game?
I hope someone can help me with it.
not the right place, but they go in your user folder, in a folder called "sound" and should be either wav or ogg, ogg is smaller as there is a limit to the overall size and limits can be set on individual file sizes
ok, thnx al lotOriginally Posted by (RN Escobar @ July 25 2007,18:58)
This can't be right, can it?
Originally Posted by [b
3 Mb/s for a minimum bandwidth for a 12 player server?Originally Posted by [b
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My ISP has graciously let me run a game server on a colocated connection in their datacenter for years. For free, no less. However, I'm restricted to a 10 Mb/s half duplex connection. That means the best I can realistically hope to see is about 3 Mb/s in practice.
Sigh. I'm screwed. I've been waiting patiently for the Linux server binary to come out so I can start getting my clan excited about playing ArmA. I'll never be able to run a decent server if that's what my bandwidth limits are. Heck, I was mentally figuring on 32 Kb/s or 64 Kb/s per player. That would let me get a decent number connected.
Can those who have a server up today give the rest of us some idea of the number of players you are currently supporting, and how much bandwidth you have dedicated? TIA.![]()
interesting question...
I have been looking into this info for a few days now...although it seems that these commands are well documented..i haven't heard or seen any real life experience by tweaking these commands...
i have a feeling that most of the servers are not tweaking the arma.cfg...and if they are they are changing they one that is created by default in rood directory which is not what is read by default by the server.
I think with 3mb/s you can run 12 people...is all trial and error and u have to play with these commands...
the bandwith that arma is using compared to other games...even open battle games..is ridiculusily high...
Tomcat you are right when i find a full arma bezerk server i get on thare ts and ask if thay have lag point them to my post and get it done. but alot of servers are not tweeked at all.
it is trial and error expermented with diffren ones what helps the most is minerror to send and min/max bandwith thoes will a help any server you want youre min upload to be 256kb times number of player and max 512kb times x number of palyers.
yes i agree....but BIS is saying that MaxMsgSend and MinBandwidth are the most effecting in tweaking...and that if you don't use all the bandwith increase these two...
however, from my experiments i have found that maxmsgsend...has little impact on gameplay...and the biggest impact is MinBandwidth and minerrortosend....especially the last one..has a massive impact on bandwith and stuttering....