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Thread: Putting unit in Turret / Vehicle

  1. #1
    I put together a base within ArmA that's meant for both sides to use, as such, I need to know what to put in the init. line to make a unit instantly be in a turret / vehicle. I use to know how to do this and it was very helpful for mission making (bus full of 20 zombies ftw). Could someone refresh my memory?

  2. #2
    moveingunner
    moveindriver
    moveinpilot
    moveincargo
    moveincommander

    useage:
    either in init line of unit:
    this moveingunner tank1

    or in a script, trigger OnActivation or waypoint OnActivation

    soldier1 moveingunner tank1

    tank1, soldier1 are names given in this example. Use your own names when using the code to make it work.

  3. #3
    You also want to have a look at:
    http://community.bistudio.com/wiki/moveInTurret

    If you for example want to populate the 2 MGs in the UH-60

    the example from the wiki doesn't make any sense to me
    soldierOne moveInTurret [tank, [0, 0]]

    But one MG is at position 0, and the other position 1.
    I guess theres ppl here who can help.

  4. #4
    I love you guys Thanks

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