Page 1 of 3 123 LastLast
Results 1 to 10 of 27

Thread: "To fix AT and RPG, Explosion dynamics" any?

  1. #1
    First Sergeant Chammy's Avatar
    Join Date
    Nov 18 2002
    Location
    Desert Southwest
    Posts
    823
    I was wondering if anyone out there is working on the dynamics of the AT's and Explosion effects? The AT's need to have a faster lanuched effect, like a cannon, like a very quick action, and the AT rockets travel at a much faster speed. Same with the exploisons, they need to be faster, not like some fire bomb plume, I think OFP's explosions are better. Is there a way to corrcet this in the config? I really want to do it but I have no idea how the config works, I assume its almost similar to OFP's config bin file .





    As Real as Possible...and I'm not talking about a condom...

  2. #2
    yeah it would be easy to do, but it would be a cheat in multiplayer so it might not be such a good idea.

  3. #3
    First Sergeant Chammy's Avatar
    Join Date
    Nov 18 2002
    Location
    Desert Southwest
    Posts
    823
    Author of the Thread
    But for a combat sim, shouldnt the AT's be real as possible too? Wonder if BI will correct this.

  4. #4
    Quote Originally Posted by (Sakura-chan @ May 22 2007,10:18)
    yeah it would be easy to do, but it would be a cheat in multiplayer so it might not be such a good idea.
    I thought there is a way to disallow any/some mods/addons on a server

  5. #5
    First Sergeant Chammy's Avatar
    Join Date
    Nov 18 2002
    Location
    Desert Southwest
    Posts
    823
    Author of the Thread
    I thought so too, but I wonder, if it would be made, I'm sure it would be a popular aspect. I'm sorry but there is nothing real about an AT rocket traveling at the same speed as a bottle rocket fire cracker. So far, so far, the only game that has this close to real thing is Delta Forces Black Hawk Down, and even that game is a joke....well , it is fun i have to admit though.

  6. #6
    Let's call it a "bug" and post it into the bugtracker.

    Best way to get rid of the little annoyances.

    MfG Lee

  7. #7
    well, i'm working on a mini mod that makes the ATs realistic like that, also adds blowback.. Guess we will wait and see if i can pull it off.
    The time is coming, are you ready?

  8. #8
    First Sergeant Chammy's Avatar
    Join Date
    Nov 18 2002
    Location
    Desert Southwest
    Posts
    823
    Author of the Thread
    Quote Originally Posted by (EvEnLeaSe44 @ May 22 2007,20:26)
    well, i'm working on a mini mod that makes the ATs realistic like that, also adds blowback.. Guess we will wait and see if i can pull it off.
    I have faith in you EvEnLease.

  9. #9
    we will have all that stuff in our mod too just need to mess with everything
    My main fix is to make all the explosions look real
    and add fire effect!

    We will see what happens

  10. #10
    Quote Originally Posted by (EvEnLeaSe44 @ May 22 2007,20:26)
    well, i'm working on a mini mod that makes the ATs realistic like that, also adds blowback.. Guess we will wait and see if i can pull it off.
    AT4s and RPG-7 are recoilless weapons there is no "blowback"

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •