It's always a pleasure to see your work in action, Mr. Footmunch!
Abs
It's always a pleasure to see your work in action, Mr. Footmunch!
Abs
Don't worry, found the reason for the wavy textures at the intake.
Click here
Spoiler:
Probably seen these before but i haven't got that many new images handy![]()
Old SJB M14 rekin
That's just to try the wood textures I have.
Low Poly Masda
Full Poly Masada
Needs textures which i'm doing slowly.
Camouflaged Diemaco
Old SJB textures once again pending v2.0
5.56 Ammo box
G36 and Mac 10 WIP
Old textures on the G36
Seeing as my graphics card doesn't like ArmA I don't have it at the moment so excuse the lack of ingame screenies. The ucs stuff is back albeit slowly due to lack of members so be patient.
Regards HH
"That which does not kill me has made a grave tactical error"
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Zeus Community Teamspeak 3 Address - Zeus TeamSpeak3 Server Address - Come hang out in my train-shed channel! || Free Cake.
Here are some early WIP pics of the Rhino Runner bus
still need to do the normal and specular..
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<span style=\'color:blue\'>Proud</span> <span style=\'color:red\'>RKSL</span> Modeller/UVMapper/ConfigMan
Here's something I'm working on it shouldve been done along time ago, but I'm mr. mom, hardly any time, This is a clip of the mGs in ArmA, I'd like to egt some pros and cons on them so later when released I dont have to go back and correct evrerything again, not that Im lazy though.
ArmA MG's
As Real as Possible...and I'm not talking about a condom...
Heres a little something, only o2 shots for now but its going for Arma. .paa takes off like 90% of quality when converting :l
![]()
Great work oyman, its nice to see a weapon thats not been imported from CSS.![]()
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