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Thread: WIP: stuff you are working on!

  1. #501
    nice plane Gnat! cant wait to have it ingame one day! btw how's progres on the navy pack?

  2. #502
    minor update
    gp30 now has a normal and a specular map :P
    ak74m muzzle needs some tweaking ( thx to denorc&#33

    1p29 scope ***and texture by dasquade (cheers dude&#33

    [IMG]http://img510.imageshack.us/img510....MG]

    edit why the hell dont these imageshack thumbnails dont work here???




  3. #503
    No idea they used to. Sexcelent GIF
    "That which does not kill me has made a grave tactical error"
    --------------------
    Zeus Community Teamspeak 3 Address - Zeus TeamSpeak3 Server Address - Come hang out in my train-shed channel! || Free Cake.

  4. #504
    nephilim that AK looks awsome, but if i could make one suggestion, it would be to tweak the specular and gloss to make it look less "polished" and have more of a flat anodized finish.

    wish i could make textures as good as you ***
    my HK416 would look 10 times better then it does now with nice textures that show nicks and scratches that let the metal show under the flat black anodized finish.
    my real 416 is still new, so i cant use it for textures. ***




  5. #505
    nice AK neph!
    When you’re creating your own shit, man, even the sky ain’t the limit.

    Miles Davis

  6. #506
    @dynamax
    lol i actually think that the coated metal parts havent enough specularity in them XD

  7. #507
    everything looks awesome!

  8. #508
    A couple more Ropucha screens. Not that much improvement but well...


    (click for hires)


    (click for hires)


    (click for hires)




  9. #509
    wow nice ship good job could do with a ship for a beach invasion i made.

    Is anyone making C130- Gunship ? anyone seen Call of Duty 4 videos with Thermal Image like you see on military videos can that actually be put into Arma would be awesome. ?

  10. #510
    In order to do that you'd need scripts that calculate the distance to the target and speed of the aircraft as well as the bullet-drop of each cannon and speed of each projectile! On top of that you'd need some actual FLIR looking stuff. Complicated!


    Please use the CWR2 CBT to help us provide a better experience.

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