Page 2 of 82 FirstFirst 1234561252 ... LastLast
Results 11 to 20 of 818

  Click here to go to the first Developer post in this thread.  

Thread: Advanced Combat Environment

  1. #11
    Private First Class
    Join Date
    May 14 2007
    Posts
    16
    Author of the Thread
    Here is Phaeden's original post from the old forum, so that those of you who had questions there, will now have answers at our new forum here.

    Best,
    Exsosus

    Phaeden wrote:

    "Greetings,

    I am one of the core ACE developers. It is Environment [not Element].

    ACE, in short, is a complete conversion for ArmA which will bring with it a much more complete and in-depth package to bring ArmA much closer to a simulation (as opposed to a game). That being said, we also understand that the average use is playing ArmA/ACE to enjoy a tactical first person shooter which emphasizes real world vehicles, weapons, and tactics. We know the average ArmA user is not interested in setting the timing on 0.50 Cal M2 machine gun. However, we also understand the value of having a game/simulation which really places the focus on infantry tactics, combined arms, and realistic weapons and vehicle characteristics.

    You can expect to see a complex mess of realism and gameplay. It will NOT be for everyone. I don't even think it will be for the majority of ArmA players (based on the response WGL got in OFP). It requires people to think and act tactically and in an effective team. Rambos need not apply.

    I will most more specific information in the coming weeks (as I am almost on vacation).

    Semper Fi"

  2. #12
    Private First Class
    Join Date
    May 14 2007
    Posts
    16
    Author of the Thread
    Quote Originally Posted by (phaeden @ May 18 2007,04:02)
    Greetings,

    I am one of the lead developers for ACE.

    While we don't have a release date set yet, we are planning on releasing in the next few months.

    We plan on taking everything that worked well in WGL and enhancing it for ArmA. We also plan on adding a lot more depth and content to ACE.

    Specific questions about how and when will be adressed in updates to this thread.

    In real life, I am a teacher and we are almost done with the school year. What this means to you is that I don't have a ton of free time when I can work on ACE at the moment. However, school is out in 3 more weeks and then I am more or less on vacation for 3 months. It is during this time that you can expect a lot of updates and the first release of ACE.

    Thanks for your interest.

    Semper Fi
    Phaeden,

    I am so happy you're making this.
    Dslyecxi, a man who runs a tactical combat clan that played WGL and is looking forward to ArmA's ACE, introduced me to it through his website. There has never been anything I've wanted more in ArmA or the older Operation Flash Point than to experience this. New to the online gaming world, I've only played earlier games in single player. But now I have something look forward to! Thanks!!

  3. #13
    I am just moving this from the old topic:
    Quote Originally Posted by [b
    Quote[/b] ]Well WGL was and still is a great Mod.

    Look forward to getting a chance to play Arma using the ACE mod.

    Are there any plans to have a league using this mod, like WGL did? WGL had some of the best C&H maps, and the league had some of the best squads. 1-8th Marines still likes to hang out and play with the WGL league guys. They are always welcome on our Server. Heck Strango, made some great WGL coop maps as well.
    <a href=\"http://www.gametracker.com/server_info/75.126.130.133:2302/\" target=\"_blank\">

    </a>

  4. #14
    Right now the plan is to release ACE in stages (instead of waiting until we have a ton of things ready). We will release the first stage as soon as we can. It will contain all the baseline information (which most of you won&#39;t even notice, but it will include things like the stamina system which will eventually play a larger roll in how individuals move) and many things you will notice, such as a realistic selection of men and weapons.
    Dulce et decorum est pro patria mori.

  5. #15
    I loved WGL for ofp. It was the best mod I ever tried.

    Can&#39;t wait to see what you do in ArmA

  6. #16
    Did not ever play OFP. So may I ask does it have an after action review section that would enable to cycle through statistics and performance of each soldier? A text output would be enough. Like single player ending, but containing the statistics of each soldier for both sides.




  7. #17
    Private First Class
    Join Date
    May 14 2007
    Posts
    16
    Author of the Thread
    Quote Originally Posted by (Törni @ May 19 2007,09:05)
    Did not ever play OFP. So may I ask does it have an after action review section that would enable to cycle through statistics and performance of each soldier? A text output would be enough. Like single player ending, but containing the statistics of each soldier for both sides.
    Yes. That would be excellent&#33; Will this be done?

  8. #18
    Private First Class
    Join Date
    Feb 4 2007
    Location
    Montreal, Québec
    Posts
    33
    Does ACE have any website to get more information or maybe participate?

    <span style=\'color:blue\'>Proud</span> <span style=\'color:red\'>RKSL</span> Modeller/UVMapper/ConfigMan

  9. #19
    after action review section

    We didn&#39;t have anything like this in WGL but I think it is an absolutely great idea. We are looking into ways to "carry over" stats from one mission to the next (like in SP Campaign), and this might be something we could use in that way.

    We do have a fancy website up yet, just a small one for the development stuff. We will post about the "real" website as soon as it is up (our staff is pretty small and we just don&#39;t have the man power to get everything up and running at once).

  10. #20
    after action review section
    Since game obviously stores this data and it can seen live by troopMon for example it should be doable.

    EDIT: sounds like one of those must have mods




Page 2 of 82 FirstFirst 1234561252 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •