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Thread: SLX Example Weapons

  1. #1
    Latest version 1.2 on May 10 2007.

    Freshman asked me to try and help make an aimpoint like he suggested in this thread so I did a little experiment and decided to release an example of some stuff I put together.

    From the readme:
    This addon contains an example XMS and Beretta 92F. The XMS has a simulation of a red dot sight and both have animated triggers, magazines, and bolt/slide. Both weapons have normal maps, specular maps, and detail maps and have shadow volume LODs. The weapon models and textures are modified from OFP: Resistance.


    Version 1.2:
    Changes:
    Removed alpha hide texture for hiding bullets.
    Changed XMS magazine and bullet layout to be more correct. Thanks Le++!
    Made spring thicker.
    Made Beretta and XMS magazines leave magazine well in synchronization with left hand movements then get hidden when reloading. Thanks to DarkGiver for figuring out how to hide parts and how to use the minValue setting!
    Detailed XMS magazine follower and made it move all the way up the magazine so it can be seen when reloading.
    Made visible bullets in XMS magazine move with the magazine follower and then stop when unseen.
    Made all XMS bullets get hidden when empty.

    Version 1.1
    Changes:
    Added slide/bolt hold open on empty.
    Faster and smoother action on slide/bolt and trigger on Beretta.
    Added bolt catch lever to XMS and animated slide/bolt catch levers on empty.
    Added animated chamber loaded indicator and trigger bar to Beretta.
    Added animated magazine follower in Beretta magazine.
    Animated magazine release buttons.
    Added transparent magazine on XMS with animated magazine follower, ammunition, and spring.
    Made hide texture more transparent.


    Downloads:

    Version 1.2:
    ArmedAssault.info Mirror : DOWNLOAD SLX XMS 1.2 [2,01 MB] from FTP#1

    Armaholic.com Mirror: SLX_XMS_Example_1.2.rar @ Armaholic.com

    SLX XMS Example 1.2 @ FileFront.com

    SLX XMS Example 1.2 @ RogePost.com


    Videos:
    From ArmedAssault.info: XMS video

    From Switzerland-mod:
    Thanks to DarkGiver for these videos!
    Animated rifle (sg551) and a pistol (p226)
    SWM Trijicon Reflex


    Pictures:

    Le++'s aimpoint comparison

    Red dot sight picture



    If anyone wants to host the file they can. Anyone can use the example config to make their own addons. The pbo should be able to be extracted with most pbo tools.

    The models and textures are only for example purposes.

    Edit: Thanks to ofpdeadeye with ArmedAssault.info and El nino Foxhound with Armaholic.com for the mirrors!




  2. #2
    woooow.. that's really impressive.. exactly what the community need Thank you very very much

    I will try (hmm not try.... i will do) to implement this technology (the anims...) to the Switzerland mod immediatly hehe.




  3. #3
    excellent thank you so much for this, i've been tearing my hair out trying to figure this stuff out
    the enemy can't press THE button if you disable his hand !!

  4. #4
    nice! Better then the original one.

  5. #5
    impressive work, will help us addon makers, thanks for sharing

  6. #6
    Really cool work. Much better than the original weapons. Nice animations! Now we need a script, that empy mags will stay a few minutes on the ground, no tracers for these guns and better muzzle and smoke effects!



    Good job!

  7. #7
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  8. #8
    Nice one!
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  9. #9
    I like the beretta animation.
    Though i don't know the exact model of that one. Is it the beretta 92?

    same happens to the pistol in VBS2 moded, when empty the pistol remains "open" aftar the last shot, ready for another mag.
    If its the beretta 92 the pistol should remain "open" after last shot.

    Keep up the super great work! Community have their eyes on your work

  10. #10
    Thanks a lot for your example, I just finished adding all the animations to my weapons and they really look a lot better now, great work and thanks for sharing with us

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