Thought I also saw a "facing" parameter also ..... must have been in TeRps Sandbox in the BIKI (which for some reason is now empty!.
Something like DIRFACE or FACEDIR or .... something
Thought I also saw a "facing" parameter also ..... must have been in TeRps Sandbox in the BIKI (which for some reason is now empty!.
Something like DIRFACE or FACEDIR or .... something
Its just been moved to a proper BIKI page here:Originally Posted by ([APS
How to animate a model by TeRp
I might have misunderstood the problems stated in this topic, but having read it all again this is what I now understand it....
The problem seems to be getting more than one turret working properly, now, I haven't worked on any model that has more than one so unfortunately I can't offer much help there except to study the UH60MG config in Arma, which some of you have already done.
I also never needed to use any of this cfgSkeleton stuff that is evident on these pages, maybe I'm doing something wrong there but I haven't come up against any big problems apart from crew proxy positions not being right.
For example the Mi24 crew sitting on top of the rotors.....etc, although the retracting undercarriage works fine.
Sorry I haven't been much help, real life gets in the way a lot nowadays.
Planck
would you be so kind and post details of this?Originally Posted by [b
I would like to get two working then I can worry about three.
I am not stuck in the 60's and 70's. I choose to live there." Bring back the MICRO and the MINI
Give me a few days and I'll release a 3 turret example. I just need to clean up the configs and replace the models with temp objects.Originally Posted by (CSJ @ April 02 2007,01:39)
Sweet
Much appreciated![]()

Moving to ArmA: configs & scripting
Any news on this Rock?Originally Posted by (RockofSL @ April 02 2007,11:22)
I have 2 nicely working turrets (1 cannon, 1 missile) on a ship except turret 2 will ONLY move in synch with turret 1 movement![]()
ie it copies the rotation and elevation of 1 but when you in turret 2 you can't get it to move, only fire![]()
Sorry been a bit busy. I'll try and finish the demo model off and upload it asap.Originally Posted by ([APS