the end of my missions involves two squads of soldiers being dropped off by blackhawks to clean up a base and the surrounding area after it gets airstriked and i have a trigger set to activate on "east NOT present" and when it's activated it switches the two squads from their seek and destroy waypoints to the get in waypoint back at the chopper.
i've used every method i can think of, from the unscripted plain way of get in/transport unload sync'd with get out, to using basic scripting and triggers such as a trigger over the transport unload waypoint with "{commandGetOut _x} foreach units Alpha;".
sometimes they get out and move to the seek & destroy wp at the base and all looks fine untill they some or all of them decide to get back in the chopper.
the chopper acts weird aswell, taking off early, landing multiple times, ect.
really frustrating.
please help.
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