Hey guys,
I'm currently working on a <s>small</s>, easy to use script that "improves" the effect of explosions on air vehicles. You can watch a demo video and download version 1.03 beta at the bottom of this post.
The current version supports all vehicles, although so far only helicopters and planes have FX. Other vehicle profiles will be added in later versions.
<span style='font-size:12pt;line-height:100%'>Current Version: MDXexploFX v1.03 BETA</span>
<span style='font-size:10pt;line-height:100%'>Download:</span>
FileFront.com: MDXexploFX v1.03 BETA
<span style='font-size:10pt;line-height:100%'>Change log:</span>
1.03 BETA
- Tested and working with ArmA version 1.08
- General: Enhanced explosion parameter possibilities
- Generic planes FX implemented
- Generic helicopters: Tweaked explosion FX for visual quality
- Demo mission: Removed custom content
1.02 BETA
- General: Improved vehicle type detection
- General: Tested and working in multiplayer
- Feature: Added custom sounds via description.ext #include
- Generic helicopters: Greatly improved explosion FX
- Generic helicopters: Added water splash effect
- Generic helicopters: Removed random total destruction FX (force true still works)
- Generic helicopters: Tweaked explosion FX (performance issues)
1.01 BETA
- Generic helicopters: Added preloading of debris
- Generic helicopters: Tweaked total destruction FX
1.00 BETA
- Generic helicopters FX implemented
0.80 BETA
- Vehicle Explosion Profile (VXP) system implemented
- Created FX template
<span style='font-size:10pt;line-height:100%'>Images:</span>
Image 1 Image 2
<span style='font-size:10pt;line-height:100%'>Video (1.03 BETA):</span>
YouTube video: Watch it now!
FileFront.com: Download it!
<span style='font-size:10pt;line-height:100%'>Description:</span>
The ZIP file includes the script itself, a small demo mission and the readme.
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- Yea youtube is really slow @ converting. 


I like many big parts flying away during explosion, it looks like aircraft is really braking apart


