Sanctuary's GRAA modpack 3.0 release
To play with this mod you must have OFP Resistance patched to 1.96
You must have the official BIS camel addon available there :
EDIT (24 April 2007) :
IMPORTANT 2 :
Never enable the option ENABLE_DELAY_AISMOKE, it can lead into some CTD, if there is an update in the future this option (fortunately disabled by default) will be removed.
Download Mirrors (any help on this would be very appreciated) -- 63mo
OFP.info mirror thanks to ofpdeadeye
BIS 4P mirror thanks to Imutep
OFPEC mirror thanks to Artak
What is it
the GRAA modpack is before anything a big animation and option mod , my biggest and most comprehensive OFP mod work so far in term of hours spent on this.
In the same spirit of the simple and light on ressource infantry replacement pack "dma naval" or "dma army" modpacks, the GRAA modpack 3.0 features as a bonus only infantry and weaponry replacement to stay lag free on even huge missions.
Major features of GRAA modpack 3.0
-options, you want to customise your game ? that's exactly what you will be able to do with the 32 options you can enable or disable to your liking from the config.cpp in a very simple and user friendly way as you just need a text editor (like Notepad/Wordpad) and no modding skill.
That's the major and primary feature of this modpack.
-totally new animation replacement pack made specifically for the units of the GRAA modpack, and on top of this is coming along a lot of new additional animations linked to the mod options, allowing more different movements possibilities than in default OFP, that is the second major feature.
-every units, military or civilian are using the Llauma new head model, and so every face textures are replaced by new face textures or BIS reworked face textures to avoid the need of having the face scripts running and lowering performance, basically you have the good head without any performance hit or bad face in vehicle. This is just a bonus serving to enhance the option system.
-Thanks to the options system, you have a choice on who replace who: choose between HYK ACU us soldiers, HYK Woodland us soldier for the West side, RHS modern russian GRU and the HYK OPFOR for the east side, all tweaked to offer a smooth performance in framerate terms.
-Comes with an ECP version , a Light version (if you wish to play with addons not featuring Llauma's head model) and a MP version (untested but should work)
How to install
If you already have a @GRAA mod folder in your OFP install directory, delete it before anything.
Now once done, to install, just extract the @GRAA mod folder (the one you find by opening the downloaded sancgraamod3.rar archive with WINRAR)
(You can download WINRAR there for free and legally, "English WinRAR and RAR release" despite it is called "trial version", in fact it is not really limited)
Then put this @GRAA folder inside your OFP install directory.
Usually, it is there :
...Program Files\Codemasters\Operation Flashpoint\@GRAA
Now you can launch the game with the -mod=@GRAA in your shortcut to play, but i suggest you strongly to read the "OptionFAQ.txt" file to see how to setup your options in the config easily and customise your game.
If you have no idea on how to do add the -mod thing, just create a shortcut of your FLASHPOINTRESISTANCE.EXE
Once done, right click on it and select "Properties"
Look at the line near the word "Target" , you should see something like this at the end of the line
After the " , just add a space , type -NOSPLASH
Add another space and type -mod=@GRAA
So the end of the target line will look like this
.....eration Flashpoint\FlashpointResistance.exe" -NOSPLASH -mod=@GRAA
you should not need -NOMAP as the content is not really huge enough for the memory to crash without -NOMAP , but some modern computer seems to be unable to run correctly OFP without -NOMAP , so it is up to your decision to use this or not :
.....eration Flashpoint\FlashpointResistance.exe" -NOSPLASH -NOMAP -mod=@GRAA
That's it, click OK and launch OFP using this modified shortcut to play with the GRAA mod activated.
Originally Posted by [b
All credits to those guys , without them there would have been no GRAA Modpack 3,
I just tweaked things here and there
Hyakushiki --> both alternative West troops and East alternative OPFOR
Laser, Earl, Suchey, DKM VIT, DMA --> Weapons
RHS --> East alternative GRU troops
Ebud, williec --> both alternatives Res troops and textures
Llauma, Offtime --> Heads model.
Offtime,Ag Smith, Sputnik Monroe, GR, Hyakushiki and everyone who that contributed to facetex2 --> face textures
MIG25_Radek, Ebud --> how to implement new faces format in config in a correct way instead of being scripted
ECP, WGL, SLX ---> how to have options in config
Sanctuary --> Animations, config and model tweaks
Fab. --> help merging AT reload anim with a previous one, it allowed me to speed up the whole process.
BIS --> OFP
Just have fun and enjoy the modpack