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pebcak

End Mission When Specific Dies

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A quick one (probably):

How do I end a mission when a specific player or vehicle gets killed?

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give the vehicle/unit in question a name in the name parameter, e.g. Unit1

create a trigger and then set both x & Y axis to 0, in the parameter where it says "Condition" put as follows in:

Not Alive Unit1

you can replace Unit1 with whatever unit name you have chosen, then select the trigger to be "End 1" or to run a script or whatever and that should work.

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Yup. Simple when you know how, eh. Many thanks.

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