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Thread: Where is the Javelin?

  1. #1
    Well...like the topic says. I can't find it anywhere. One of the reasons I got this game was because it was the first I've ever seen that would simulate this weapon. I can't add it in the editor and can't seem to find it in any mission.

    Also, does anyone know where to go to mod in a thermal scope for the M4A1? I wanted to mod in the AN/PAS-13B TWS as well as the AN/PEQ-2 invisible laser sight that come standard with the M4 SOPMOD package.

    Much thanks!

  2. #2
    It's disabled because it's not fully working/finished, BIS hasn't told us that they have any plans to complete it.

    Also, thermal imaging isn't possible with the current engine, at least it's not a feature, wether or not someone can find a way to simulate it is not yet known. It MAY be possible, but it also might not be.



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    Quote Originally Posted by Armored_Sheep View Post
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  3. #3
    You can add the Javelin to ammo box or truck etc.

    truck addweaponcargo ["javelin", 2]
    truck AddMagazinecargo ["javelin", 2]

    But you can't add it to a player (on dedicated anyway)

  4. #4
    Quote Originally Posted by (LastRifleRound @ Mar. 17 2007,01:47)
    Well...like the topic says. I can't find it anywhere. One of the reasons I got this game was because it was the first I've ever seen that would simulate this weapon. I can't add it in the editor and can't seem to find it in any mission.

    Also, does anyone know where to go to mod in a thermal scope for the M4A1? I wanted to mod in the AN/PAS-13B TWS as well as the AN/PEQ-2 invisible laser sight that come standard with the M4 SOPMOD package.

    Much thanks!
    America's Army has a decent Javelin, with thermal sights, etc, i hope BIS updates theirs, in OFP we had a great Javelin in suchey's\earl's pack (no thermal though)...shouldnt be too hard.

  5. #5
    Javelin? Thermal sights? ***

    The ArmA universe has clearly not progressed beyond an
    early 1970s level of technology, where fuzzy 1st Gen. image
    intensifiers are the ultimate in "high tech". Laser guidance is
    there but no worky, laser range finding is non-existent, tank
    and aircraft gunnery is pre-WW2 level, fire control systems
    are unheard of and guided missiles have about the same
    range and probability of a hit as a Napoleonic cannon. *** ***

    But looking on the bright side, this makes it great as a
    platform for WW2 and post war mods! ***

  6. #6
    I think I remember BIS saying that FLIR is not planned.


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  7. #7
    If you check the Editing forum, you'll see someone has gotten FLIR simulated pretty well. Sorry don't have a direct link

  8. #8
    Quote Originally Posted by (KyleSarnik @ Mar. 17 2007,03:37)
    [..]Also, thermal imaging isn't possible with the current engine, at least it's not a feature, wether or not someone can find a way to simulate it is not yet known. It MAY be possible, but it also might not be.
    Well, basically the 'simplest' way to introduce some thermal-imaging-effects would be via 'enhancing the Nightshader'.

    Theoretical you know all the parts on tanks, aircrafts, soldiers or whatever that release heatsignatures. I would put some shaders operating on the textures that are representing such parts to the game. Since you already know the current state of the vehicle or person you could also darken the effect to simulate bodies or wrecks.

    Look at the Steelbeasts thermal-imaging-simulation. Simple and not so much eye-candy, but working and very handy. Steelbeast gives you also the functionality of 'real-life' thermal-imaging: to alter the polarisation and that of course is also a shader (or two ps/vs ) calculating the pixel/texel color in the background, according to mathematical calculations and terms.

    Doable, imho.
    #define TRUE FALSE //Happy debugging suckers

  9. #9
    Quote Originally Posted by (december @ Mar. 17 2007,03:50)
    You can add the Javelin to ammo box or truck etc.

    truck addweaponcargo ["javelin", 2]
    truck AddMagazinecargo ["javelin", 2]

    But you can't add it to a player (on dedicated anyway)
    If it doesn't work, will modding this in do me any good?

    I've never played OFP before, maybe I should just get that and just download modern-themed mods for it...

    Pretty sad I went out of my way to get this and half of what belongs here either isn't here or doesn't work. '

    If America's Army had more single player and a single player mission creator, I wouldn't even bother with this.

  10. #10
    Quote Originally Posted by (Col. Faulkner @ Mar. 17 2007,04:51)
    Laser guidance is there but no worky
    works fine for me, been using it in virtually every MP mission VCB play.

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