I was wondering how to place units inside the buildings at the various positions. Whenever I place them on the buildings in the map, they just stand on the roof. Is there a script or something, that'll start them off at the specific positions?
I was wondering how to place units inside the buildings at the various positions. Whenever I place them on the buildings in the map, they just stand on the roof. Is there a script or something, that'll start them off at the specific positions?
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Yeah, I did search, and I found nothing. I searched "placing units in building" and got nothing. I searched "unit building" and got nothing. Care to tell me what I should actually be searching for?
init="this setpos [(getpos this select 0), (getpos this select 1), 0]";
init="this setpos [(getpos this select 0), (getpos this select 1), 8]";
init="this setpos [(getpos this select 0), (getpos this select 1), 4]";
...
Make sure you tick the box "and older" on the bottom of the search site next time...
unit´s in buildings
Cool, Cheers guys. I'm doing it with the lines satexas69 posted. I can't get it to work properly with the building positions, so I'm just using trial and error for each person.
Yip, also does not work for me. Lets say I want to put a harrier in a hanger on the airfield in the north. What is the init string for that?
You can download two scripts I made for this, at Armaholic.
Random Building Position Script:
http://www.armaholic.com/page.php?id=879
and
Random House Patrol Script:
http://www.armaholic.com/page.php?id=936
These will allow you to place units randomly in buildings, and
if you want to they'll patrol the area.
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Put the jet right above the hangar and use this in init line:Originally Posted by [b
this setpos [(getpos this select 0), (getpos this select 1), 0.2]
No surprise as it doesn´t have anything to do with building positions but only defines the height of a unit exactly where you placed it.Originally Posted by [b
Cool bananas, will give a wirl, thanx!