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class CfgPatches
{
class UN_Soldiers
{
units[] = { "UN_SoldierWB", "UN_SoldierWG", "UN_SoldierWAR"
};
weapons[] = {};
requiredVersion = 0.100000;
requiredAddons[] = {"CAData","CACharacters","CAWeapons"};
};
};
class CfgVehicleClasses
{
class UN_Men
{
displayName = "UN_Soldiers";
};
};
class CfgVehicles
{
/*extern*/ class SoldierWB;
class UN_SoldierWB: SoldierWB
{
model = "\UN_Soldiers\us_soldier_b";
weapons[] = {"M16A2", "NVGoggles","Throw", "Put"};
magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "HandGrenadeTimed", "HandGrenadeTimed", "HandGrenadeTimed", "HandGrenadeTimed", "HandGrenadeTimed"};
vehicleClass = "UN_Men";
};
/*extern*/ class SoldierWG;
class UN_SoldierWG: SoldierWG
{
model = "\UN_Soldiers\us_soldier_g";
weapons[] = {"M16A2GL", "NVGoggles", "Throw", "Put"};
magazines[] = {"30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "30Rnd_556x45_Stanag", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203", "1Rnd_HE_M203"};
vehicleClass = "UN_Men";
};
/*extern*/ class SoldierWAR;
class UN_SoldierWAR: SoldierWAR
{
model = "\UN_Soldiers\us_soldier_ar";
weapons[] = {"M249", "M9", "NVGoggles", "Throw", "Put"};
magazines[] = {"200Rnd_556x45_M249", "200Rnd_556x45_M249", "200Rnd_556x45_M249", "15Rnd_9x19_M9", "15Rnd_9x19_M9", "15Rnd_9x19_M9" };
vehicleClass = "UN_Men";
};
};