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DarkSoul

Config.cpp problem

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i have setted new sound to a10 but that sound plays too fast sad.gif

maybe its caused by gau-8/a guns Fire rate(~4200rpm) i dont know sad.gif

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If the pitch is too high, it's the last value in the array, like this:

soundHit1[]={"\Gimbal_Tossers\sound\rock.wav",0.021000,1.24};

The volume is 0.021000

The pitch is 1.24

If the sound clips, it's another problem. The sound plays once for each shot fired, which means that the sound gets cut off as soon as another shot is fired. Use a very short sound or bursts, like BIS has.

Hope it helps

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Also make sure you use either 16bit 22050hz Mono Riff Wave format, or .ogg encoded audio data with same parameters. Although bigger in filesize, i prefer wave format, as it´s more precise than .ogg, mp3 &co.

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