Postprocess effects - allows to turn on/off depth of field blur.
That's what it says in the maunal, but can someone translate that to english for me please, I can run the game 1.05 with EVERYTHING on VERY HIGH and post process on low with a very nice 30-40fps, however if post process is on high all my other settings need to be on normal to get maybe around 15-20fps if I'm lucky...
So my question, if I have post process on low what kind of visible features will be lowered? what all extra eye candy will I loose? and if someone can show some screen shots to because I really can't see the difference but I know something is missing...
amd 3.5+ 64bit
2gig DDR 400 ram
e-GeForce 7950GT KO
Why don't you just fool around with it yourself? Lazy? O_o
that's what I've been doing, I myself don't understand exactly what post process effects means, I've searched these forums, google and other game forums and found nothing.
Depth of Field is a blurring technique used to simulate the way your eyes work somewhat, making areas your character is viewing sharper, and the items further/closer/around said area somewhat blurry and undefined.
A simple example of this would be to put it on an go into the scope/iron sites with an M16/M4 and note the blurring of the edges of the scope, but not the DOT or area of view. Putting post processing off simply removes this feature.
I believe it also removes the glow that HDR usually has, though i'm unsure of that.
thanks a lot for sharing that, I had the idea but wasn't sure.
I wonder why turning this to low boost my FPS up A LOT.
This setting seems to be the killer in the FPS with my rig (although before 1.05 patch it didn't kill my FPS this much).