The point is obviously that you don't need gigantic amount of money to build a serious tactical game, not that tactical shooters should all be free.
By example "Takedown", that other tactical shooter project managed to reach its target Kickstarter founding, but "Takedown" was asking "only" (as it's still a lot for showing nothing) half the money Ground Branch is requesting.
Maybe they should have revised down their projected budget on this.
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