I've watched trailers and the 11mins. interview. For now, it sucks, imho.
They wouldn't be asking for money if they had the finished product in their hands.
At least they have some early stage developement footage to show, which in itself is an achievement, IMHO.
Regarding co-op, which is my main interest, there will be some co-op modes on release. Here are some posts from BFS forum:
Taken from: http://www.blackfootstudios.com/foru...1&#entry102999Originally Posted by post from BFS forum by Colin
Taken from: http://www.blackfootstudios.com/foru...1&#entry103036Originally Posted by post from BFS forum by John Sonedecker
Now, how many of you have played good old Terrorist hunt in Raven Shield over and over? I know I did.
I'm an avid OFP/ArmA/Arma2, and soon Arma3 fan(boy), hell a few days ago I preordered the latest Arma2 DLC, no questions asked, but I am also genuinely excited about Ground Branch.
"I'll never swim Kern river again..."
Both GB and the ArmA series will simulate different aspects and scenarios. If you're a fan of realistic infantry combat then you should look into getting both.
GB will have some basic co-op, though they will make advanced co-op if they get the funds. Though I think this is unlikely as they seem to have difficulty reaching their minimum goal. This would mean that a better co-op and SP would be made after the PvP game ships and hopefully sells well.
Like Jonathan Conley said about Kickstarter:
"One thing to keep in mind about Kickstarter is: you're paying for an idea [...] If you ever want this genre to exist again, even if GB doesn't meet every single one of your expectations (yet!), you are investing in the philosophy and the minds behind the product. Kickstarter is a platform for supporting change and innovation."
And "this genre" is not tactical shooters in general, but specifically what GB tries to do. Small scale detailed infantry with open & CQB battles.
But on the other hand, $15 for another tac shooter which focuses on the smaller scale and CQB kind of field is not so much considering what you will get for it. Going to the theaters is even more expensive than 15 bucks and it's the same as the Czech DLC price. I'll get Arma 3 as well, but when there is another developer who want to go against mainstream and doesn't want to dumb down their games, I fully support that. Even if it's just out of principal. We can all nitpick about some details, but the truth is this is one of a few developers who wants games like this to be made AND also interacts with their community AND also supports modding all the way. They have many similarities with BIS, but in a different area within the tac shooter genre.ArmA 3 may well do pretty decent CQC and that's well under 1 year away.
Last edited by zoog; Jun 16 2012 at 11:17.
modest $15,000 target just to help get their project to market, that to my mind is what KS is about, providing the absolutely essential folding cash that no amount of passion and dedication can substitute for. It just seems to me that Mr. Sonedecker and Co. are too encumbered by RL and familial commitments to bootstrap a niche, indie start-up and for me that fundamental problem is all too evident in their apparently glacial progress to date, the size of the sum sought and even the amount of time between belatedly announcing a KS campaign (after Serellan effectively stole their space) and actually getting it up and running. A project like this needs a leaner, meaner team who're willing to put their life on hold and get more done with less. Sorry, nothing personal, just calling it like I see it.
Still I don't see why anyone doesn't want to pledge $15 just to show support, if they don't make the goal you won't get charged any way. If they make the goal, you'll get a new tac shooter to play with. At least they are trying stuff in the right direction instead of most other shooters out there. But that's just my opinion