I played CTI on OFP but never new it existed for ArmA yet.
I played CTI on OFP but never new it existed for ArmA yet.
Its called Red Orchestra. Super realistic, even more than ARMA in many aspects. Yet its based on an arcadish engine so it offers everything BF does combined with realism.
Except no air/sea vehicles.
Red Orchestra gets thumbs up from me. Think Call of Duty but with much more emphasis on realism. It uses the UT engine so you get some pretty large maps. It has armour penetration and you can rest your gun on ANY surface to brace it. Very nice balance of playability and realism.
Just add "TRUE" realism to the ArmA so gameplay will be balanced. NOT the "realism that ArmA kids can handle well and makes them feel like they're mil professional". Make each firefight/combat more difficult (not "aiming and shooting part" but "tactical part") and brainteasing like real life combat. This will probably changes the whole gameplay and I'm sure most of current ArmA players will leave, but I hope BIS choice the "realism" than "pleasing the military geek".
Otester sounded like he was talking more of Capture and Hold then CTI. C&H is a lot like the play mode in the BF series. OFP has a huge amount of great "mini BF" maps with those gameplay modes.
CDT Marco A. Aguilar
Texas A&M University - Kingsville
To original poster:
Project Reality Minimod for Battlefield 2 is probably the most enjoyable Infantry based Computer game with a touch of reality at the moment.
Beats "Armed Assault" by far (less bugs, more enjoyable gameplay, good servers, more realism, nice people who know what they are doing on the servers, etc...)
I think Arma (and OPF) are the only games were you actually feel like you are in the game holding a rifle.
Its not 100% realistic because it doesnt cover all the little details but overall it feels like a sim sold in the shape of a game.
Americas Army feels like UT trying to be a tac shooter, it fails since it doesnt feature essential things like ballistics or realistic/imersive environments...
I just searched for some PR footage, saw a player side crawling, looking thru sites and shooting at the same time, meh..
RO is the only other game, i think the RO devs worked hard enough to make it feel wright but i never tried it since the game is 100% adversarial MP and unreal powered, i still think im missing out on that one.
In the end its not just about "realism", its about liking the game and apretiating what you can do with it.
Totally agree with Heatseeker. *** RO tho didn`t do it for me at all. It had some nice features tho. The Euro angle, and ww2 turned me off of it.
"In the end its not just about "realism", its about liking the game and apretiating what you can do with it."
True. The realism FEEL= deeper immersion for me.
Is there a mod for red orchestra like desert combat for bf1942??Originally Posted by (Skumball @ Feb. 22 2007,01:18)
Cause i really dislike wwII ambience in games. I much prefer modern warfare.
Just get Infiltration 2.9, the total conversion for the old Unreal Tournament from 1999, i doubt you will find any infantry simulation games set in modern times that are that realistic in making you believe you are really holding a rifle or a handgun.
Dslyecxi page about it if you missed it.
I wish more realism game developers would try to implement all the great ideas from that TC in their own games.