I've made few tests with selectionposition, and i think that it has perhaps a bug, tell me what you think about it :
lets create a loop that displays the player boundingbox
When we crounch/standup/prone we see the array changing. So everythings sounds ok about this command.
Now, lets do the same test with selectionposition about the head of the player. My logic spirit says : if we crounch so the head position is moving inside the body isn't it?
But in fact no, the returned array is always the same, even if we crounch, prone, lean or whatever. so for me it is useless for the moment. Thanks to tell me if i'm wrong.
here the instruction to test it :
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">player selectionposition "head_hit"[/QUOTE]
N.B : i've put a note inside the selectionposition wiki description for people wanting to use this command.
Moving to ArmA Mission Edition & Scripting.