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Thread: Sahrani Virus: A New Beginning (MP)

  1. #21
    Master Gunnery Sergeant Imutep's Avatar
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    Thanks for the Link, KaRRiLLioN

    Assault Mission Studio - German Mission Editing && Scripting Website

  2. #22
    Was on your server today KaRRiLLioN, was a cool co-op mission going on! But no Z's, lol!

    Downloaded, gonna give it a shot now..




  3. #23
    We tried out this mission on our squadnight to get some relaxation. We used "hard" settings, weather was really bad but our squad of 7 managed to get to end, we lost one guy.

    One shot from the event - SBP team advanced over a bridge to reach the extraction point:






    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  4. #24
    Master Gunnery Sergeant
    Join Date
    Sep 26 2001
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    Heh, good job. Try it on Very Hard though. Main difference is that it's night and a few more zombies.

    BTW, I updated my FTP link with the latest version of Virus. This version has the voices in it that add extra flavor. ;P Just use the link in the first post.
    _____________________________________________
    Visit the BootCamp ArmA 2 CO server: 66.239.221.141
    Bandwidth: 20 mbps
    Hardware: HP DL360G5 Dual-Core Xeon @ 3Gz /2GB RAM
    _____________________________________________

  5. #25
    yeah nice map! we played it too, but there were more zombies on normal with 3 as on hard with 2?!?

    will test the new versions soon!

  6. #26
    Frantic: my guess is that zombies spawn multiply by each new player hell, we even climbed the water tower and make some headshots down, but as too many approached, we moved out.




  7. #27
    Master Gunnery Sergeant
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    Sep 26 2001
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    Author of the Thread
    Yes, the more players you have, the more zombies there will be.

  8. #28
    ah k...but with 2players on hard came only 2 or sometimes 3 zombies at same time, would be nice to have same number of zombies as with 3players on normal.




  9. #29
    Great mission, if it had a good storyline this would be a killer series!

    How do you play on MP, would love to but dont have any I.P's and it wont show on the public servers...

  10. #30
    Master Gunnery Sergeant
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    Sep 26 2001
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    Author of the Thread
    We play it occasionally on my server (see sig) but it's not exactly a "serious" coop, per se. We had 20 people on it once, and the number of zombies hit the max limit which I set to about 100. It was pretty crazy.

    I did have a storyline in the ones I did for Nogova virus, although I never completed it with number 6 in the series.

    I've thought of some storylines for this one, and this first one does continue from the Nogova Virus series, if you notice the briefing and the beginning dialogue.

    BTW, zombies are assigned to each player. So if on easy it means you'll have 2 zombies per player, then the number will multiply. That doesn't mean that zombies won't chase other players, but they do pop up in the vicinity of an assigned player first and then chase the closest one in the group.

    For the best experience, however, I recommend very hard. It's dark, and there are more zombies. Oddly enough, though, I find visibility better than during the day when it's foggy.

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