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Thread: Something Scifi

  1. #21
    In regards to Campaign, i've got a sort of prolouge idea, then the main war, which will mostly take place in human POV on earth, but I may (probably will) do a few from the allied alien POV on a different planet. It will take in the consepts of stranded resistance, organised assaults and complete bloodbaths (over the top! ) Also, how good is ArmA AI in large urban zones? if it good, mabye have large city conflicts



    \"The Ninja Cow clan will destroy those who mistake them for beef cows, cunningly using stealth and espionage to hide amougst the herd until the day they are chosen for the chop, then they will strike...\"

  2. #22
    Urban areas lag more than open areas (foilage + forests lag much more though) but they arent too bad, entering buildings much less laggy

    And you could always do a campaign from human POV and later on do a version 2 of the mod from the alien POV or something? : )
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    </span><table border=\"0\" align=\"center\" width=\"95%\" cellpadding=\"0\" cellspacing=\"0\"><tr><td>Quote (themaster303 @ Aug. 25 2007,09:25)</td></tr><tr><td id=\"QUOTE\">lern proper english.</td></tr></table><span =\'\'>

  3. #23
    Not bothered about lag Just wanna know how the AI are, do they do what they did in ofp and run around in circles? can they walk through buildings without getting stuck?

  4. #24
    Sergeant Major ])rStrangelove's Avatar
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    Yes, but they also (still) do stupid things like walking right thru walls and start crouching in the middle of a street (so everyone can easily shoot them).

    Spoiler:

  5. #25
    Right I&#39;ll be gone for a while, so I say now, I would now like ideas on aliens for fighting. As far as campaign goes... well you can find out much later

  6. #26
    Sergeant Major ])rStrangelove's Avatar
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    Well, out of the blue i&#39;d say there are

    a.) mindless beasts lurking in the shadows and spreading like a disease (ALIEN, ALIENS etc)

    b.) biped Aliens acting like humans (Stargate, Signs, etc...)

    c.) Aliens that you can&#39;t see because they&#39;re using machines/robots (War of the worlds, IndependenceDay, etc)


    Imo all 3 kinds could be of use for a ArmA campaign, maybe starting b. or c. for the beginning battles and then they come up with something like a. as some kind of biological weapon.

  7. #27
    I&#39;m back, I plan to use a bit of b and c there, but as for the a option, I&#39;ve never been a big fan of the whole mindless beasts, although I like the alien series, I haven&#39;t been a fan since HALO the flood on the libary level... *shudder*
    While I was off for a bit, I was confined to playing an xbox, and ended up playing rainbow six vegas, and got the idea of fast ropeing/ rapelling down mountain slopes... dunno if it could be done (though I suspect could just make a seperate object that cliff shapped with an option) but be cool for an alternate way into bases and such

  8. #28

    Post

    You would need a custom animator to do anything interesting.

    There is one possibility though: You could model different branches of humanity returning after having spread out into space for maybe 25-60,000 years. Different trends in genetic drift...

  9. #29
    Sergeant Major ])rStrangelove's Avatar
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    I like the idea of intelligent alien soldiers making high speed HALO jumps, maybe in special life support cases (remember the beginning movie of Quake2 ??) falling down to the surface.

    It would add tension to any mission because you&#39;d have to watch the sky constantly for incoming alien soldiers.

  10. #30
    Well I managed to find ArmA where I live (at last) and declare to myself it is awesome. Anyways I&#39;m now also thinking on planets different from earth, as I don&#39;t intend the campaigns to stay on Earth, with custom plants, foliage etc (mabye) Does anyone have any idea when the official mod tools come out?

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