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Thread: Vilas' addons

  1. #1861

  2. #1862
    Second Lieutenant vilas's Avatar
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    Polish addon will be improved as BW addon, but first to go is Mod, than other addons
    i know that Polish army uses at least 5 different vests, in my addon there are 2 types : OLV infantry and KLV drivers vest
    but in future there will be others too

  3. #1863
    Staff Sergeant maza94's Avatar
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    Polish soldiers have 6 maybe 8 assault vests.
    About KLV and OLV thats most popular vests in polish army, you can add few versions for this.

    ( z postawionym kołnierzem i nie albo pustynny żołnierz mógł by mieć kamizelkę w woodlandzie, itp... )

    Oh, and beryl with EOT and Miniberyl is very nesesery for Desert and Woodland soldiers.

  4. #1864
    Vilas nice with ofp ship imports!
    Any chance you can replace the East boat weapon with Arma dshkm machinegun?
    can't wait to drive around in something a little bit more protected than the rubber boats of arma
    Also a idea!
    What about making also versions with grenade launcher instead of machinegun for both East and West sides and maybe even independent side?
    Something cool would be boats with Tow launcher, would be kick ass anti tank boats that could give support from the sea when dropping troops into a area with enemy armor.

  5. #1865
    Second Lieutenant vilas's Avatar
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    PBR shown is made for P85 mod and will be also with other weapons for other Vietnam mod (armed with M60 in rear and Mk 19 too)
    other boat is OFP "HRL" but as we found so far it is probably fictional boat :/
    of course version with heavier gun can be done aswell, but most problematic is that it's construction do not alow it to add front gun too
    for total reworking, creating new boat we don't have time
    only rear gun, makes of this boat useless transporter in action, cause mostly in game AI will behave in such way, to have driver in front of movement ;]
    so rear gunner will not be using his gun to support action

  6. #1866
    Second Lieutenant vilas's Avatar
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    small info about updates:

    i have just updated WPN and WPH files

    WPN now:
    - contains new LAW textures
    - HK G33
    - fixed errors in ammo boxes and few others

    WPH:
    - fixed errors in tank crew
    - new webbing for Soviets
    - added small addon of weaponholders using 1.14 patch units






  7. #1867
    Thanks for the update Vilas!

    Quote Originally Posted by [b
    Quote[/b] ]- HK G33
    Really hate to be a nit-pick, but the weapon is called the "HK 33" not "G33". A HK weapon only gets a "G" designation if it was adopted by the German army, which the HK33 wasn't.
    MY AWESOME PC: Intel 8088 @ 4.77MHz | 128KB DRAM | MC6845 4KB Monochrome Graphics card | 10MB Seagate ST-412 Hard Drive | 83-key Model F keyboard | 14" IBM 5151 green-phosphor Monitor | PC-DOS 2.0

  8. #1868
    Well,then do you make optics for law?
    Asus P5Q-E,4870x2,8Gb ddr2-1066,E-8600@3.8 Ghz,XP32 Pro Sp3,Zalman ZM850-HP Psu,watercooling.

  9. #1869
    Hey Vilas!

    Nics textures on the LAW. Could you please take a look at the attack range of the M79? The enemy has to be very close before they are attacked? I think a bigger range would be more realistic.

    Keep up the great work!

    EDIT: Another problem: Units equipped with the M79 always run to the next ammobox to change their gear to handgrenades. Perhaps there's a problem with the weapon classes.




  10. #1870
    Does anyone have problems with Vilas RPGs?

    When I fire with it the rocket goes only few meters away into the dust without any explosion (fortunately *** )

    With default rpg this not happens

    Thanks




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