I may not be the brightest guy around but I have to admit, I think I been taken for a ride by BIS.
Let me break this down into several categories, first the amount of time to given to the hype before it’s release, second the videos that were released and finally the interviews.
Time: The hype before this game was released went back years in advance. BIS spent years, it appears, making the game. Plenty of time to do it’s work. One would think after years of development the game would be polished, tested and optimized.
Pre- release videos and interviews: Apart for the few chopper videos the game looked polished. Even the intro videos showed vehicles turning on roads, no indication of any real problems, in fact it looked very good. Interviews made it also appear to be polished.
Now here’s the truth as I see it. The chez and German version are released and now the cats out of the bag. It’s clear to me that something is very wrong. It looks as if BIS intentionally mislead people about the state of the game. I draw attention first to the intro videos see when launching the game. There is no way those vehicles made the turns around the bends as they do in the video with AI behind the wheel. I’m sure the intro video was recorded using real people driving during a multi player session. The AI in game when following way points stop at every way point then continue on their way, so the AI were not driving in those videos. Next the flight models. How could BIS see fit to release the game when chopper controls were so bad, not to mention the fixed wing aircraft which were almost impossible to fly. (Seemly fixed in v1.02 yet still some issues with controls)
This brings into focus now a very long list of bugs the game had when it was released. The BIS bug reporting WIKI and the BIS forum is chalk full of complaints and people reporting all kinds of bugs. Collision problems, AI walking through walls, other AI issues, sound problems, video problems, controller problems just to name a few are among a very, very long list of hundreds of bugs.
I’m having trouble understanding that BIS wasn’t aware of all these problems given the years of development, moreover, the fact really none of these issues were seen in any of the videos, although some issues were seen and it was assumed those would be corrected which evidently were not fixed at it’s release. Collision issues are so bad some AI tanks, when bumping into each other, can send tanks flying 200 feet in the air. BIS can’t tell me they didn’t know about these problems.
From this information I conclude that BIS intentionally released ArmA in beta form as part of a money grab. Intentionally lead people to believe the game was in good working order through videos and interviews, when in fact it was still in early beta and was absolutely bug ridden and did very little in house testing, then setup a bug reporting WIKI and used the people who bought the chez and German version as unwilling beta testers to work out the bugs.
A far as I’m concerned, I do believe the community, if it had been informed there were staffing issues or other problems with the game in which it wasn’t feasible for in house testing that they informed the community they would release the game for sale as a beta and then asked the community to help work out the bugs, I could understand and even support, however this method of misleading everybody is unacceptable, and I think a class action suit should be filed against BIS for intentionally misleading the owners of the German and Chez versions. These owners should be given a full refund and then compensated for being involuntary, unwilling beta testers. There is no excuse after 6 years of development for something like this to happen. They have simply mislead everybody to highest possible degree and then took their money under cloak of deception and then setup a forum and WIKI to use as "their" platform to work out it’s problems at the expense of paying customers.
I will certainly think twice before buying another BIS product. Don't get me wrong I like the game, I just don't like the BS.
PACO454
Unwilling, Forced Beta Tester.
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