Ive been, like many folks, very aggresive on these forums as 'issues' continue to be discovered in Arma, and, was thinking about it earlier this morning...
BIS broke off and decided to do this thing on their own, Im willing to bank there's been money issues and time issues, considering the scope of this game, id think this alone is a huge undertaking. It does seem apparent that the game has been released somewhat 'incomplete', but, seems so far, BIS isnt just dumping this in our laps, their bustin their asses getting stuff fixed, which is cool - of course I have no idea why the game would be released before it was more/less completely prepared for the public, maybe money issues, dunno, but anyhow, dang glad to see it made it
Way back when, during the days (weeks,months) all this info about project gettin dumped, not gettin dumped, changing hands, cant find publisher, etc, etc ... Really wondered if 1 - it would ever actually make it, 2 it would still considerable resemble the very diverse and immersive format that Ofp did, id say its a miracle both have happened.
I think, for myself, I do see bugs (alot of big ones too) gettin fixed along the way here, and I certainly hope, most of all, that BIS does indeed find a solution to the major issues with foliage dropping fps scores big time, even on very good computers. (think id post this and still not gripe a lil? )
Anyhow, thank you BIS for your hard work and for actually gettin this thing out