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Thread: Helicopter - Rearming

  1. #1

    Unhappy

    Lately, I'm experimenting with the choppers alot;..and having
    much problems to get them rearmed (by ammotruck)
    -

    Things noticed:

    The chopper need to be in an *complete* standstill with no
    motion whatsoever, to get the notion (bright white) on screen:'Rearming'
    As soon the chopper even *ever so slightly* shakes, the rearming
    process is interupted and the chopper needs to 'settle' again.
    (dimmed white - Rearming notion)
    -

    This turns out to be utmost difficult, because:

    a. The chopper blades are *always* in collision with the rearming truck
    and thus, the chopper is constantly 'bouncing'; see above, breaking the
    rearming process. (No, makes no difference, if rotors on or off; try it)

    b. Rearming while hovering above the ammotruck is possible,
    but again; with the changed flightmodel (1.02) it is very
    (very! ) difficult to hover above the truck with *no motion*
    whatsoever! (yup, also with Autohover turned on) Of course its no question,
    no one rearms a chopper like this...plus, I dont wish to resort
    to some script.

    c. Request to BIS for the next patch (pretty please! ) :
    ---
    In OFP 1.96, it is *no* problem to rearm an chopper while next to the
    ammotruck;..entirely possible! (Fire up OFP and try)

    In ArmA 1.00~1.02, the sensibility of the Rearming 'break' is way to high
    and should be made more 'forgiving' (to counter the trucks
    and chopper models collision 'bouncing' )
    ---

    Whats everybody else experience? Do you think
    that is an valid request for an change?

    -
    Another, related to rearming choppers question:

    In the mission 'The Great Battle' (Yes, the one, which everyone hates
    because of the slow going of the choppers to the area
    of action! ) you got the option to land your chopper and
    get some supporting trucks assigned to you. (remember? )

    Now listen: In this mission, your chopper will get fully rearmed,
    provided, you get him to *completely* standstill, while the ammotruck is near.
    That is: MG Ammo, Rockets *and* AGM114s.
    I poked through that mission and there is no special init for the
    ammotruck, which would store the choppers ammo in cargo. (?)
    -
    When I create an test (chopper, ammotruck with 'support' waypoint, some enemies)
    and want to reload, my chopper
    is (once I tried long enough for an standstill) fully reloaded
    with MG Ammo and Rockets;..but *not* AGM114s.

    1. Anyone experiencing the same?
    2. Do I need to 'addmagazinecargo' and if; I found all other
    weapon ammos by name...but what are the names of *all*
    choppers weapons/ammos? Same as in OFP?
    (Hellfire, Zuni, Rocket57? )
    Yes or no is enough for me for now; thank you very much for
    any answers!
    Really; I would like to do some missions with multiple
    chopper supports/reloads, but right now, this is no fun at all.
    Hope it helps.

  2. #2
    second that.

    In an own mission i need to rearm ... as you said, it is a pain. Perhaps the rearm/repair/refuel radius should be a bit bigger.
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  3. #3

    Thumbs up

    Exactly what I think. That would eliminate the problem.

  4. #4
    Quote Originally Posted by (troop @ Dec. 21 2006,22:49)
    Exactly what I think. That would eliminate the problem.
    Add it to the bug list ... or else the wish list

    bug list

    Will check after x-mas, possibly do it myself. Now i have to fly:)

  5. #5
    I'm glad. Its already reported in the buglist. Heres hoping...

    EDIT: ohh and there is an 'workaround fix' to prevent the problem:

    Never empty the weapon in question completely:

    If at least one rocket/missile is left, the rearming works.
    Needs fixing still when ammoamount=0 though.




  6. #6
    I have been able to rearm without being completly still, but I cannot for the life of me do it again. I can't figure out the "sweet-spot" or exactly where you should be in relation to the rearm vehicle.

    Half the time the icon pops up and then just disappears before I can begin.

    Also in the campaign I had the trouble of not being able to reload weapons that were empty in the Cobra.
    \"They must be TRYING to f___ this up. I mean nobody can make this many stupid decisions unless its on purpose!\"

  7. #7
    Quote Originally Posted by (troop @ Dec. 22 2006,01:46)
    EDIT: ohh and there is an 'workaround fix' to prevent the problem:

    Never empty the weapon in question completely:

    If at least one rocket/missile is left, the rearming works.
    Needs fixing still when ammoamount=0 though.
    Nice ***find.

    Cause i remember one time rearming my Hellifires and another time it just wouldn't do it. Probably because what you've just pointed out.

    And sure as hell i need my hellfires to destroy 4 advancing battleforces:) 8 Hellfires (16 if you take into account the 2nd Apache) just isn't enough more so because at times the Hellfire don't destroy the target.

    (ot: And oh boy the gunner cam view is extremely cool:)

  8. #8
    Is it possible to add such a rearm and repair parameter to buildings like refuel works for fuel stations?

    Because of the realistic aspect of being able to rearm at an ammo depot and repair at a repair shop.

    In some MP missions, you have to rely on those trucks, which are sadly a target for destructive players.
    \"Dolce et decorum est pro patria mori\"

  9. #9
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    Quote Originally Posted by (ThePredator @ Dec. 23 2006,20:07)
    Is it possible to add such a rearm and repair parameter to buildings like refuel works for fuel stations?

    Because of the realistic aspect of being able to rearm at an ammo depot and repair at a repair shop.

    In some MP missions, you have to rely on those trucks, which are sadly a target for destructive players.
    There are helipads in OFP, from BAS i think, that can be used to rearm and refuel.
    I`m shure we get things like this, once the modding tools are out.
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  10. #10
    hey guys i have sheen the problem but its the same whit the planes you mast olways leav one rocket ore LGB bom tho reload if you dont reload you mast restart the games cus it wont reload

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