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Thread: New to Armed Assault editing ?

  1. #21
    Warrant Officer Iceman77's Avatar
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    Jul 13 2007
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    Here's the thing about people trying to write up tutorials...the people writing the tutorials on scripting are intellegent at scripting..therefore when writing the tutorials..in their brains, the "simple" things they leave out of the turorials are so second nature to them ,they assume we should know..or just plain forget to mention them...all of these tutorials are however great for the intermidiate user...every tutorial ive seen starts with a simple "hello world" script then jumps right into more advanced things...I think thats where most people get lost...

    P.S. when is Murrays english editing tutorial coming out?

    Regards,
    Iceman

  2. #22
    Hi all
    I am still buzy by layouting the English one. Big thanks to
    Memphisbelle who has translated it. And big thanks to Dan
    Bolean for editing the translation. He´s an US-Guy and
    therefore I am very sure that the translation will be perfect
    for everyone of you.

    It is a little bit time consuming to layout it well. I don´t want
    to release an unprofessional tutorial. Please have a look into
    the German build SE-Guide 1.02 and you´ll see a good
    structure and layout. You can download it from
    www.armedassault.info among the tutorials part or from my signature.

    The SE-Guide 1.02 is the first one I will release. It has 170
    pages and a lot of impressive content. The Big one named
    Deluxe Edition with 335 pages will follow a little bit later
    because I need more time to layout it.

    I am very sure that it will be THE GUIDE for everyone of us.
    It includes all features of ArmA and its "official" Addons like
    Queens Gambit, all patches, etc.!

    I hope that you will find every class name you need or
    every syntax solution are you searching for.

    Naturally I often use it to build my own missions or something
    like that. There is always one thing which you or I have to
    looking for. That´s normal! We all humans. Therfore it´s great
    to have such a Guide/Tutorial.

    I am hope that I did a good job for the whole community and
    not only for Germany. It´s a honour for me to carry on my
    work for this game and its community now and in future.

    Big thanks for your comprehension, patience and support!!!
    It is the Guide of the community and not mine



    Best regards from Germany

    Mr-Murray

    www.mr-murray.de.vu



    MR-MURRAY presents

    ArmA Editing Guide Deluxe Edition - English Version Download
    ArmA Editing Guide Deluxe Edition - German Version Download

    Visit me at Facebook! Mapfact Murray

    Website: www.mr-murray.de.vu

  3. #23

  4. #24
    Hey Q Thanks

    Chapters 1 - 4 (84 pages) of the English short one are already final!

    There are still 5 chapters with round about 86 pages.
    It´s HALFTIME Soldiers

    The next step will be to layout the BIG one *Help*



    Edit: 1 up to 5 are finalized!!! There are still 50 pages to layout until the release



    Best regards,

    Mr-Murray




  5. #25
    Ok guys
    Here comes a short sitrep. I finalised the most of all chapters.
    There are still the chapters 6 and 8 to layout. I am looking forward to release this English build in the next week.


    Best regards,

    Mr-Murray




  6. #26
    Hey guys
    I´m very proud to deliver you the English version of my ArmA Editing Guide 1.02



    Download Editing-Guide-SE102-EN


    www.armedassault.info wrote
    Quote Originally Posted by [b
    Quote[/b] ]
    Mapfact´s Mr Murray, the author of the Armed Assault Editing Guide for the German “ArmA Special Edition” has released an English version of his great editing guide. This guide contains nearly 170 pages divided in 9 chapters. Additional to that he has finished his next German editing guide named "Deluxe Edition" which contains exactly 335 pages divided into 11 chapters. This big one already includes the complete patch 1.14 content and Queens Gambit. An English version of it is still in progress!

    Here and now he wants to say thanks to his translator MemphisBelle and his great reviewing team Metal0130 and Matt Rochelle who have corrected the text. “They all did a very great job for me and for the English speaking ArmA-Community. Honour them all! Very special thanks to MemphisBelle who have spend so much time for this guide!”
    Here are some exclusive pictures of the forthcoming Deluxe Edition:











    Best regards and have fun!

    Mr-Murray




  7. #27
    For those MP editors out there, I'd highly recommend checking out the BAS mission framework (BASf). It has been very helpful in getting ShackTac members over the initial entry barrier of mission design, as well as providing a set of standard functionality and scripting behavior that everyone can become familiar with and work comfortably with. We've had a lot of success in using it within our group, and I know other groups have adopted it (or based work off of it) and have had their mission development flourish thanks to what it brings to the table.

    You can find the forum link about it here.



    Last edited by W0lle; Apr 11 2009 at 00:59. Reason: url fixed

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