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Thread: New to Armed Assault editing ?

  1. #11
    Bavarian Battlesmurf Balschoiw's Avatar
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    Quoting myself.
    Quote Originally Posted by [b
    Quote[/b] ]This thread is not meant for asking editing questions. It´s meant for posting references and tutorials or usefull links for editing newbies.
    Not more, not less.
    Last edited by W0lle; Apr 11 2009 at 00:56. Reason: Fixed import bugs

  2. #12
    Suppose I download a script. Where do i install it?

  3. #13
    I had a look around (ie. search facility) but I can't see how it is possible to edit an existing mission. Not really sure what I'm looking for to be honest.

    When I create a mission it appears in My Documents\ARMA but its a different format to something I download.

    Just want to have a look around in existing missions, but can't get them opened in the editor...
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  4. #14
    You need to depbo the mission file then put that folder in My docs/ArmA/Missions

    You need a tool to open the pbo file.
    I always use Eliteness but
    Kegetys' ArmA Tools is popular, pbo view - there are quite a few tools to do the job ***
    Last edited by W0lle; Apr 11 2009 at 00:56.

  5. #15
    Thanks for that. Good addition to this thread too I think.

  6. #16
    Hi all!
    I released the last build of my Editing Guide. The new and English one with moreover 320 pages is still in progress.

    Armed Assault Editing Guide - German Gold Edition (170 pages/SE-Version 1.02) *** *** *** DOWNLOAD ***Size: 10,8 MB


    Have fun!!!

    Best regards,
    Mr-Murray



    MR-MURRAY presents

    ArmA Editing Guide Deluxe Edition - English Version Download
    ArmA Editing Guide Deluxe Edition - German Version Download

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    Website: www.mr-murray.de.vu

  7. #17
    Sergeant Major SNKMAN's Avatar
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    Very good job Mr-Murray.

    I still remember back in the good old OFP times without your Editing Guide i never would came that deep into OFP/ArmA editing as i'm now.

    So this is a must have.

    Thank you very much for the hard work.

  8. #18
    Quote Originally Posted by (Mr-Murray @ Dec. 01 2007,17:14)
    I released the last build of my Editing Guide. The new and English one with moreover 320 pages is still in progress.
    Excellent news, am downloading now!!

    However, can I post a suggestion that you put the file size in your posts about the download please? ***I'm passing 66Mb and still going, if I'd have known I would have waited to do this on a different machine.

    [EDIT] ***Its only now I've opened it that I've realised its the German version - I missed that in your post, sorry!
    Thats a double-headbang!


    Thanks.




  9. #19
    Hi all
    Big thangs for your feedback! I´m sure that you have to learn German Horrgakx. Just a joke

    My friends Memphisbelle and Dan are still busy with the translation of the forthcoming guide into English! So the English community will get its own Editing Guide!

    We looking forward to release it very soon.


    Best regards,
    Mr-Murray




  10. #20
    Quote Originally Posted by (cookj71 @ Aug. 14 2007,23:45)
    Sorry, but this is a terrible post for beginners. I spent a solid 8 hours trying to find out how to quickly script and modify missions within the ArmA built in Editor. I looked here and throughout the WIKI. Everything is for very advanced users not beginners.

    I then went to the WIKI and tried updating examples of scripting commands, but the WIKI forum removed everything!

    Here are some rules for all the super advanced users who think this is a beginners sticky.

    A beginner knows nothing and when trying to learn something new he needs to feel the data is relevant.

    Giving a beginner a list of "functions" he can use just raises his frustration level exponentially as he has no reference to actually use all these cool functions.

    Please reference my "BEGINNERS Scripting" post for how to write a beginners instruction manual on scripting.

    "Frustrated"

    fasad's post is excellent beginning material. I tried updating it some in the WIKI but the moderators removed all of it. Everything else is useless here. Beginners have zero point of reference so pointing them to OFP content does NOT work!!

    Thanks fasad, excellent starting point.
    Yes I am a noob when it comes to editing ArmA, and I see
    alot of excellent work made by the community available for download.It just seems that alot of the install instructions are
    extremely sketchy on what files are to go where and how to initialize everything and I'm dealing with that problem right now.
    I just dloaded a pack for a satellite view and I'm confronted with directories full of files such as *.sqf,*.oog,hpp sqs and a few others. What to do with these, do i just add them to the main mission directory or copy them to them related sub directories,
    I know a few people I play with would love to know how to add user created content to missions, and could quite possibly return the favor by making their own, cause we all have ideas about what we want from this game.
    Any links or help in this matter would be GREATLY appreciated,
    and sorry I know I'm not suppose to post questions here but I'm at my wits's end and for every 1 there's probably 100 others.

    Thankyou for your time all...
    we shall fight on the seas and oceans,we shall fight with growing confidence and growing strength in the air, we shall defend our Island, whatever the cost may be,we shall fight on the beaches,we shall fight on the landing grounds,we shall fight in the fields and in the streets,we shall fight in the hills,we shall never surrender

    Winston Churchill 4 June 1940

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