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Thread: -maxmem -nosplash crash

  1. #1
    When I use in my Arma shortcut only -maxmem no problems but when I add -nosplash to my shortcut in SP no problems only in MP it loads than crash to desktop.
    I thought first it can happen but tried a couple of times and everytime with -nosplash a crash can't even play in MP with it after removing -nosplash everything ok.

    Does anyone else having this problem?
    Mess With The Best, Die Like The Rest........

  2. #2
    I have no problem with -nosplash, but when I added maxmem, I got the crash. Removed maxmem, all was ok.

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  3. #3
    maxmem requires a numeric value.

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">-maxmem= Limit memory allocation &#40;in MB&#41;[/QUOTE]
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  4. #4
    Staff Sergeant
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    A strange thing keeps happening to me with the -maxmem command line as well. Whenever I go over 1024 in value, the game will eventually crash after about 10-20 minutes of play. However, I have 2048mb (2gb) of RAM? Does the game simply have a maximum value allowed for this command?

    - dRb

  5. #5
    Yes, I was about to correct my report on another CTD thread, but it seems that if you go over maxmem=1024 the game gets very unstable..

    If I set maxmem=1280 (I have 2gb of ram) the game will CTD within 20 seconds up to 2 minutes after starting the campaign or some mission (or preview) with no error message, the ARMA.exe stays active in task manager for ages, the rpt file is not &#39;filed&#39; correctly, it&#39;s like the game fails in the middle of writing the rpt..

    Use maxmem=1024 and the game is steady apart from very very very occational crash (if none), or the crashes that alt+tabbing will eventually cause..




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  6. #6
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    Quote Originally Posted by (h - @ Dec. 19 2006,08:56)
    Yes, I was about to correct my report on another CTD thread, but it seems that if you go over maxmem=1024 the game gets very unstable..

    If I set maxmem=1280 (I have 2gb of ram) the game will CTD within 20 seconds up to 2 minutes after starting the campaign or some mission (or preview) with no error message, the ARMA.exe stays active in task manager for ages, the rpt file is not &#39;filed&#39; correctly, it&#39;s like the game fails in the middle of writing the rpt..

    Use maxmem=1024 and the game is steady apart from very very very occational crash (if none), or the crashes that alt+tabbing will eventually cause..
    Affirmative. That&#39;s what I&#39;ve been doing. Has there been any cofirmation of how much maximum memory ArmA uses if you don&#39;t put in the command line at all? I am very, very curious...

    - dRB

  7. #7
    i thought i&#39;d read in another thrtead that it was using around 400Mb of ram without using the -maxmem switch in the command line

    i can&#39;t confirm this as i never looked at taskmanager while game was running

  8. #8
    Why must we add maxmen ? Can BIS fix this ?



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  9. #9
    Quote Originally Posted by (Garack @ Dec. 20 2006,02:28)
    Why must we add maxmen ? Can BIS fix this ?
    Did somebody say you &#39;must&#39; add maxmem?

    It&#39;s just if you think your system has more ram to
    offer than the 400mb, the game is using by default.

    Do you always yell for a fix if you hear or read something,
    no matter what it&#39;s about?

    It&#39;s a feature, not a bug.

    :edit - typo

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  10. #10
    [QUOTE=(Chris Death @ Dec. 20 2006,02:35)]
    Quote Originally Posted by Garack,Dec. 20 2006,02:28
    It&#39;s just if you think your system has more ram to
    offer than the 400mb, the game is using by default.

    Do you always yell for a fix if you hear or read something,
    no matter what it&#39;s about?
    Goddamit&#33; Just wasted few hundreds euros on 3GB.. crap&#33;
    And max it uses 1gb&#33;
    Would have saved 110EUR.
    *** ***




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