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Thread: OFP Vs Arma SP Campaign

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  1. #1

    Smile

    I was just curious to see what people thought about which Campaign was better. Operation Flashpoint: Cold War or Armed Assault.

    Personally in my eyes, Operation Flashpoint: Cold War was far better than Armed Assault, for these reasons:

    - The Storyline was far more developed
    - Alot more missions
    - Alot more interesting twists
    - Better Characthers
    - Better Storyline Interaction
    - Better Beginning & Ending Movies

    Why i didnt like ArmA's Campaign compared to OFP:CW

    - It was way too short
    - It had a terrible ending & Beginning
    - Nothing was explained in the storyline ***( Wont say anymore, due to spoilers)
    - Characters werent devloped at all.
    - Missions were too short and sudden
    - Everything was far too plain....


    Now give us your view

    P.S

    I would also like to hear what Placebo thought of this, as he is a valuable member of the community, and we dont hear alot of his thoughts.

  2. #2

  3. #3
    I completely concur! The new campaign is a big back of ****. I find it highly disapointing. The characters remain flat and are not developed, completely unlike the characters from CWC, and especially Resistance's Troska. Worse off, the missions are extremely unrealistic. The idea that u have to charge at 4 armoured units guarded by infantry using a reloadable AT4 and a satchel is ridiculous.

    The campaign was obviously rushed, just made as something to add to the game so that it can be sold as a full game(and charge the full price accordingly), and not just an engine with some ready made units. I supose with ArmA were really just given the means, but the community has to make the ends itself.

    Not that I want to be totally negative. I love the new ArmA, the engine has many fixes that I wanted OFP to be improved on. I think in about a years time this game will really start to reach its potential, with new patches and lots of new addons and mods!




  4. #4
    My biggest problems with the campaign (besides the broken triggers I kept encountering) were the first and last missions.


    The FDF mod for OFP did an EXCELLENT first mission for their Campaign. You were just sent out on a daily routine, didnt have to fire a shot. It set the stage for the coming campaign. In ArmA, in contrast, you are told to go investigate a lil' ruckus. I was expecting some drunk guy to have pulled a pistol in a bar or whatever... AND INSTEAD FIND A T72 TANK AND GUNMEN SHOOTIN' UP THE PLACE! Horrifying!


    And the final ArmA mission was just awkward. The Mission Briefings for the last and 2nd to last missions were the same, damn it! I wasnt sure if I had encountered a bug with the briefings or what. And the mission construction was just awful, a waypoint says "Investigate the camp" but points to a bigass field... just a very awkwardly constructed mission.

  5. #5
    Must agree with you on all accounts OFPs standard campaign was outstanding.It really sucked you into the story.ARMA's is seriously lacking.

  6. #6
    OFPs CWC had heart, spirit and soul. (Red Hammer; Resistance)

    ArmAs....?
    Hope it helps.

  7. #7
    Corporal
    Join Date
    Dec 11 2006
    Location
    Melbourne, Australia
    Posts
    87
    Hmm, you people are all talking like you've finished ArmA, so i'll ask.
    How the hell did you pass "The Great Battle"?

  8. #8
    Tottaly agree ARMA campaign sucks quickly made it sucks OPF campaigns rule over Arma's campaign
    Mess With The Best, Die Like The Rest........

  9. #9
    I was really surprised to see a campaign in ArmA be less story driven than the huge story that was included in the 1985 and especially the Resistance campaign.

    The AA campaign starts off like I just hit fast forward in a Star Wars movie, and am suddenly watching the clone war. I was expecting a wealth of cutscenes for an introduction to the campaign.
    - The blackhawks dropping the troops off on the island, a better introduction to the Island, an overview of the situation just like we saw in the 1985 campaign... "As the only NATO presence left in the area, it is our job to respond."

    There was nothing like that. It was just click click boom. More and more I'm seeing ArmA was made in a very short timeframe.

    This does not really dissapoint me however. I think we're likely to see an expansion pack - we have the 1985 and resistance campaigns being beefed up and ported into ArmA, we have the mod community eagerly anticipating those mod tools. All these wonderful things will happen.

  10. #10
    Yeh I agree, there are no cutscenes at all! Just some very, very short clips. With the Resistance campaign, the first couple of missions are only cutscenes or you traveling around, it was all about setting the scene. Now your dropped into the deep end right away, there is no psychological buildup or anything. So dissapointing.

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