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Thread: Cold War Rearmed Discussion

  1. #471
    Quote Originally Posted by (Ti0n3r @ Sep. 09 2007,13:01)
    Quote Originally Posted by [b
    Quote[/b] ] Please dont..
    Just turn it off?
    You can only turn grass off by having terrain detail very low, i like smooth terrain .

  2. #472
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    I like smooth terrain with grass.

    btw. Who said something about an CWR release in September?
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  3. #473
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    Quote Originally Posted by (Heatseeker @ Sep. 09 2007,14:15)
    Quote Originally Posted by (Ti0n3r @ Sep. 09 2007,13:01)
    Quote Originally Posted by [b
    Quote[/b] ] Please dont..
    Just turn it off?
    You can only turn grass off by having terrain detail very low, i like smooth terrain .
    I would rather keep the grass. It doesn't make sense to release a mod for a game with reduced graphics. Stock ArmA has grass, so addons should have it too.

    Now I wonder how much progress CWR has made with the units

  4. #474
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    Quote Originally Posted by [b
    Quote[/b] ]You can only turn grass off by having terrain detail very low, i like smooth terrain
    Aye, sorry. Didn't know the terrain detail setting worked the same way it did in OFP
    Ok

  5. #475
    Quote Originally Posted by (Heatseeker @ Sep. 09 2007,12:55)
    Will you be using grass in the CWR islands?
    Please dont..
    Looks like they will have some grass at least. See the bottom-right of this pic:

    http://1985.armedassault.com/wp-cont...._hi.jpg

  6. #476
    ... are you guys going to import some objects for the mission editor too?
    I am asking because the combat grave, means the M16 with the helmet on top of it was parrt of the CWC too and it would be awesome to see it in ARMA too.

  7. #477
    Quote Originally Posted by (_BARNS_ @ Sep. 17 2007,15:57)
    ... are you guys going to import some objects for the mission editor too?
    I am asking because the combat grave, means the M16 with the helmet on top of it was parrt of the CWC too and it would be awesome to see it in ARMA too.
    That's already available in ArmA: Empty->Objects->Grave Cross Helmet.

  8. #478
    I Think He Is Talking About Something Like This ...





  9. #479
    How about the 'good old' ofp loading-screen?




    But wait?! : thats already done?!

    http://www.armedassault.eu/ArmedAssa...pers-Blog.html

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  10. #480
    From reading and judging from the screenshots of both the cwr and the gastovski blogs, that cwr expansion sounds and looks like a colossal work.

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