ok to see if it's the chopper evacuation script i'll post a beta version v.shortly for u to try in multiplayer.without the chopper script....see if we can get to the bottom of this error.
thanks for testing it.
edit- try this m8 link removed no chopper script in this.
b.t.w u might not notice the music in the intro cos it's fairly low volume,but if u turn it up u will hear it
Ok it is on the Hit Squad server ... will let ya know shortly. THANKS!!!
no prob , i want this to work online as much as you do *** i'm kinda hoping it's not the chopper script that's bugged in mulitplayer,cos it's well cool in coop.
if it's the soundclip or the boat thing thats the problem i can live without them....but please god not the chopper evac lol.
Still Crashing. So the script removed is not the issue.
I am guessing on the sound bug issue .. not a script.
I don't crash everytime, but I do see others dropping like flies.
Multiple users "Losing Connection" is a dead giveaway as a possible CTD issue.
The reason your mission is causing ppl to CTD is because the mission starts near the water. I know it sounds like nothing but it really makes a difference. Try changing your mission so it starts about 200m away from the water, you shouldn't see ppl getting CTDs after that.
I know this because I had the same problem with a co-op I made and I played it online and ppl were having CTDs like crazy but when I moved the start of the mission inland away from the water the crashes were gone.
ok i moved the soldiers away from the water and took the music clip out,i used ai for the intro instead of players
hope it works.
5 people last time that I know of had hard CTD's.
Oh well .. perhaps move the mission or remove that boat in the water intro deal... *shrug*
ok thanks for testing m8! really appreciate it....i've removed the intro boat scene and moved the soldiers 200 mtrs away from the water.
still crashing ... :/
Originally Posted by (Lonewolf1980 @ Dec. 04 2006,13:04)
yeah i got told lastnight it's still bugged in coop,i can't understand it,this will have to stay a singleplayer map till i get my server up and can test it.