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Thread: Editor Database

  1. #21
    Could someone please tell me what's Queens Gambit shipwrecks classname? It seems to be missing in biki.
    \"Dulce et decorum est pro patria mori\"

  2. #22
    If possible place it in the edior manually, save the mission, swap the window with Alt + Tab, go to your missions folder, open your mission.sqm with the editor and see it yourself :>

  3. #23
    Private First Class
    Join Date
    Dec 18 2005
    Location
    Sosnowiec Poland
    Posts
    30
    Hello Guys!
    Can someone tell me where can I find Moves list from Queens Gambit?
    My gamin' rig have problems with OFP so I don't even think About ArmA

  4. #24
    Quote Originally Posted by (iLL @ Dec. 30 2006,21:59)
    This is a full list of workable building classes with pictures to allow mission editors to scroll through all the buildings to find what there looking for, and the classname is displayed to the left of the picture.

    please note, theres 597 images which totals to 40meg of loading, bear with it

    http://www.armaleague.com/buildingclasses
    Link not working. Any place to found these?


    Dulce et decorum est pro patria mori

    <u>www.kyllikki.fi</u>

  5. #25
    @Vänskä,
    See page 2 of this building class list post.
    This file is still available at Armaholic building classes 3 download page.

  6. #26
    i&#39;m looking for the magazine-name for the warfare static aa-launcher (stinger). weapon is stingerlauncher_twice and ammo is (according to "this addeventhandler ["fired",{hint format ["%1",_this select 4]}]") m_stinger_aa, but when i try to add that as magazine i get an error

  7. #27
    Anybody got a link or list of Buildings with animations.

  8. #28

    Post Woodland Camo US Army soldiers:

    Squad Leader = US_Soldier_WDL_SL
    Team Leader = US_Soldier_WDL_TL
    Rifleman = US_Soldier_WDL
    Medic = US_Soldier_WDL_Med
    Designated Marksman = US_Soldier_WDL_Sniper
    Automatic Rifleman = US_Soldier_WDL_AR
    Machinegunner = US_Soldier_WDL_MG
    Rifleman (GL) = US_Soldier_WDL_GL
    Engineer = US_Soldier_WDL_Engineer
    AT Specialist = US_Soldier_WDL_AT
    AA Specialist = US_Soldier_WDL_AA

    Becouse this units will probably be in next "final" patch .

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