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Thread: WarGames League v.5.1 (WGL 5.1) Full Release

  1. #71
    Maybe a stupid question but:Is it normal that there is no speech sound in WGL(like when someone is reporting the enemy and such)?

  2. #72
    by default yes you dont get them.
    read the posts on this page f6/43xYrbb

  3. #73
    You'll get used to it, or if you don't. You can change it back like Q says.

  4. #74
    It took me a while to get used to no radio also, although the faster AI responses can save your life. Sometimes in larger battles I'll miss an important spotting (armour) because the text is going by so fast.Might be nice to have some ECP style banter
    ~The bearly literate pugilist~

    Spoiler:

    Stop discrimination! Fight for bot rights for them to thrive indoors! http://dev-heaven.net/issues/25349

    Accurate Wounds Arma 3: https://dev-heaven.net/issues/26350

  5. #75
    we accept applications to help out froggyluv *** ***




  6. #76
    Sorry, I didn't get the modding skillz gene

    Besides, it easier being a critic

  7. #77
    Ah sorry guys I was too stupid to actually see that the solution to my question was already posted.Sorry.I shouldn't post at late night ;_;




  8. #78
    I'm having a bit of a problem with the config I'm writing. I tried replacing all the East RPG launchers with the ORCS models and the new models show up when the RPG is on somebodies back, on the ground, or unloaded. But when it is loaded and being held by somebody it shows the old model.

  9. #79
    hm can you pm/send me your config please

  10. #80
    Quote Originally Posted by (MechaStalin @ Oct. 01 2006,21:28)
    I'm having a bit of a problem with the config I'm writing. I tried replacing all the East RPG launchers with the ORCS models and the new models show up when the RPG is on somebodies back, on the ground, or unloaded. But when it is loaded and being held by somebody it shows the old model.
    Don't forget to replace the ModelSpecial value, that's the cause of the "problem" .. on the back there is a different model than when it's loaded

    If there is no modelspecial defined for the Orcs one, either put ModelSpecial=""; in the config or find the original rpg launcher modelspecial, if it has any, and put that one in the config

    --

    Just to say "WOW" to WGL 5.1, and many congratz to all contributors!
    We had some server FPS issues lately and I decided to make myself easy (With ArmA on our doorstep) and switch to WGL 5.1 with some own additions...

    I must say.. magnificent! WGL 5, the betas and this release are all of major quality, I love the realism! My thanks and grattitude!



    A.C.E. Advanced Combat Environment

    Dev-Heaven.net Free Project Hosting | A2 Community Issue Tracker Help BIS, Help yourself!

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