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Thread: WarGames League v.5.1 (WGL 5.1) Full Release

  1. #161
    Quote Originally Posted by (Domin-81 @ Jan. 05 2008,12:02)
    sorry for my english
    I want to know how can I use the WGL_SmokeLauncher (for example in the BMP-1) in the script. i tried everything and I can't do that!!!
    i tried:
    unit fire "WGL_SmokeLauncher"
    then
    unit fire [muzzel,mode,magazine] with any combinations
    and it is not working.
    please help!!!
    The normal WGL BMP-1 doesn't have the vehicle smoke launcher (WGL_ArmorSmokeLauncher), but the BMP-1P, BMP-1K and the BRM-1K have. The easiest way to have one of those vehicles fire a round of smoke is to use the same script that's used when a player uses the "Launch smoke" user action that these vehicles have:
    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">&#91;my_bmp&#93; exec &#34;&#92;wglevents&#92;vehiclefx&#92;armorsmoke_f ire.sqs&#34;[/QUOTE]

    If you wanted, you could equip any BMP1 with the proper smoke launcher weapon and magazines and have it fire off a round of smoke. Use this script:
    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">;
    ; launch_smoke.sqs
    ;
    ; Usage&#58; &#91;some_vehicle&#93; exec &#34;launch_smoke.sqs&#34;
    ;
    ? count _this &#60; 1&#58; if&#40;local player&#41;then{player globalChat &#34;launch_smoke.sqs&#58; wrong parameter format used when calling the script. Exiting.&#34;;}; exit

    _vehicle = _this select 0

    ? &#34;WGL_ArmorSmokeLauncherDummy&#34; in &#40;magazines _vehicle&#41;&#58;goto &#34;skipmags&#34;
    _vehicle addMagazine &#34;WGL_ArmorSmokeLauncherDummy&#34;

    #skipmags
    ? &#34;WGL_ArmorSmokeLauncher&#34; in &#40;weapons _vehicle&#41;&#58;goto &#34;skipwep&#34;
    _vehicle addWeapon &#34;WGL_ArmorSmokeLauncher&#34;

    #skipwep
    ; Fire the smoke launcher
    &#91;_vehicle&#93; exec &#34;&#92;wglevents&#92;vehiclefx&#92;armorsmoke_f ire.sqs&#34;
    exit[/QUOTE]

    In general, the vehicle needs the following things to be able to fire smoke:
    <ul>[*]At least one magazine "WGL_ArmorSmokeLauncher"[*] The weapon "WGL_ArmorSmokeLauncher"[/list]Then, it&#39;s a matter of doing
    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">my_vehicle fire &#34;WGL_ArmorSmokeLauncher&#34;[/QUOTE]



    The confidence of ignorance will always overcome indecision of knowledge.

  2. #162
    me n some friends love the WGL mod and were looking for all files /missions/addons for it but their site has nothing but broken links. If someone in the community has them it would be greatly appreciated and we would be hosting them on our website as well.

    Currently we have the mod and patch 5.12
    anything someone has sitting on a cdrom somewhere would be great.

  3. #163

  4. #164
    good deal like i said i thought the site was closed so I am willing to host the files as well. Appreciate the uploads

  5. #165
    OK i thought they were gonna re upload those missing files but I am now assuming they aren&#39;t. So if anyone has the following files along with some or all of the missions listed in the wargames missions forum i would greatly appreciate a upload or place to download them from. here are the list of files nnot linked on their website:

    WGL CWC Islands Texture Replacement Pack
    WGL CWC Vegetation Replacement
    WGL Nogova Texture Replacement Pack
    WGL USMC GAIA
    WGL Samak Hills
    @WGL_DMApackNAVAL
    @WGL_DMApackARMY
    WGL Islandpack
    @WGL_Ryan

    Thanks in advanced to anyone who can help with this.

  6. #166
    Patience my friend.

    njmatri, you can download these from the WGL site (link 3 post above):

    * WGL 5.1 full 2006-09-17 - RAR-Achive Version
    * WGL 5.12 patch 2006-11-12 - RAR-Achive Version
    * @WGL_DMApackNAVAL
    * @WGL_DMApackARMY

    We will upload more time in 1-2 weeks.

  7. #167
    THANKS I APPRECIATE IT AND I AM PATIENT ... I JUST WANTED IT YESTERDAY IS ALL

  8. #168
    hmm... I can&#39;t download WGL 5.12, it says an 403 error.. what&#39;s wrong?

  9. #169

  10. #170
    Master Gunnery Sergeant
    Join Date
    Oct 24 2006
    Location
    Nowhere ....
    Posts
    1,069
    Q afaik the Kornet in WGL is infact a renamed Konkurs-m. In real life they dont share too much similarity.




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