Jump to content
Sign in to follow this  
col_kurtz1979

Floating M2 / spotting scope

Recommended Posts

I've created a (static) spotting scope using the M2 browning weapon config. The scope is deployed by the sniper/spotter unit via a script I wrote.

Every thing works fine except for this 'floating' problem as the screenshots show.... it works ok on flat terrain, but on steep slopes the spotting scope floats awkwardly.

http://i33.photobucket.com/albums/d64/col_kurtz79/sniperspotter.jpg

http://i33.photobucket.com/albums/d64/col_kurtz79/float.jpg

I've added some weight to the model in O2, and I've set canfloat=false in the config.

Is there a way around this problem?

Thanks

Share this post


Link to post
Share on other sites

it seems to me more modelling problem that config problem. btw "can float" entry is for vehicles who can float on water, better try to play with "vertex properties" box in O2, try to put on "surface" field the option "keep height, fence". i believe somewhere there is the answer. anyway hope that helps

Share this post


Link to post
Share on other sites

Thanks for the reply. I've tried the different vertex settings and its not very consistent for this addon, also the model bends and stretches with the terrain which distorts it.

Ideally the model needs to just drop to the surface level, like when you camcreate a tank in mid air.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×