I was making a map for my squad's Air Wing last night for training purposes and the idea of simulating an electronic warfare mission popped up.
What I would like to know is this :
Would it be possible to, through scripting or any other method, stop any/all AA vehicles on a map from engaging a target? I was thinking along the lines of; when the EW platform gets to within a certain distance of an AA vehicle, that vehicle can no longer engage aircraft, and when the EW platform leaves this area, the ability to engage is returned to the AA vehicle.
I know that the distance from a set point/unit can be used to trigger an event of some sort through scripting, as I've seen this in other scripts, so either by removing all the AA vehicle's ammo (temporarily) or forbidding it from opening fire when these distance parameters are met, my idea should be feasable?
I don't think anything like this has been attempted before so I'm rather excited about it. It would give us OFP pilots a new mission to perform, other than the usual attack/transport ones we are so used to
An EW platform is a valuable and vulnerable asset so all sorts of mission possibilities would be opened up
Mission candidates include:
Simulating the French C-160 GABRIEL system
Simulating the US EC-130H Compass Call system
Simulating the US F-4G Wild Weasel system
Simulating the US EA-6B Prowler system
Simulating the Russian Gardeniya family of internally mounted and podded airborne radar/communications-band jammers which can be fitted to most fighter types as well as the Mi-17
(As stated above, MIG-29, SU-27, SU-25, Mi-17...)
Simulating the German and Italian Tornado ECR system
Simulating the US EA-18G growler system