I know this is something that is very hard to control but will AI bots be able to see through bushes like in OFP?
Would be great if you could conceal yourself behind or in a bush and only be detected from a certain distance or if you move too much. Of course once you fire you would be known to all
Any info on how enemy detection will work in AA compared to OFP?
I just want to add my encouragement to the team at BIS. ***I am soooooo looking forward to AA
OFP is still the only game that feels like its in a real world of its own rather than a playable area as in other games.