{
// Syrian parachute regiment
//================================================== =================
//================================================== =================
class All{};
class AllVehicles: All{};
class Land: AllVehicles{};
class Man: Land{};
class Soldier: Man{};
class SoldierEB: Soldier{};
class OfficerE: SoldierEB{};
class non_para_syr_off: OfficerE
{
displayName="Syrian parachute regiment";
model="\syrian_army\non_para_syr\non_p ara_syr";
weapons[]={"non_ak74_bps","Throw","Put","NVGoggles", "Binocular"};
magazines[]={"AK74","AK74","AK74","AK74","SmokeShell"
;,"SmokeShell"};
};
// S.P.R
//================================================== =================
class non_para_syr: SoldierEB
{
displayName="";
model="\syrian_army\non_para_syr\non_p ara_syr";
weapons[]={"PPSH41","Throw","Put","NVGoggles"};
magazines[]={"PPSH41","PPSH41","PPSH41","PPSH41","PPSH41&
quot;,"HandGrenade","HandGrenade","HandGrenade"};
};
// Syrian paragrenadier
//================================================== =================
class non_para_syr_gl: non_para_syr
{
displayName="Syrian paragrenadier";
weapons[]={"non_ak74gl_bps","Throw","Put","NVGoggles"};
magazines[]={"AK74","AK74","AK74","AK74","GrenadeLauncher
","GrenadeLauncher","GrenadeLauncher"};
};
// Syrian Airborne Mk3
//================================================== =================
class non_para_syr_mg: non_para_syr
{
displayName="Syrian Airborne Mk3";
weapons[]={""ADF_Mk3",","Throw","Put","NVGoggles"}
;
magazines[]={"ADF_BrowningMag","ADF_BrowningMag","ADF_Brownin gMag","
;HandGrenade","HandGrenade"};
};
// Syrian commando
//================================================== =================
//================================================== =================
class SoldierESaboteur: SoldierEB{};
class SoldierESaboteurPipe: SoldierESaboteur{};
class non_sf_syr: SoldierESaboteurPipe
{
displayName="Syrian commando";
model="\syrian_army\non_sf_syr\non_sf_ syr";
weapons[]={"Bizon","Throw","Put","NVGoggles"};
magazines[]={"BizonMag","BizonMag","BizonMag","PipeBomb",&quo t
;PipeBomb","PipeBomb"};
};
// Syrian Regular Officer
//================================================== =================
//================================================== =================
class non_inf_syr_off: OfficerE
{
displayName="Syrian Regular Officer";
model="\syrian_army\non_inf_syr\non_in f_syr";
weapons[]={"AK74","Throw","Put","Binocular"};
magazines[]={"AK74","AK74","AK74","AK74","SmokeShell"
;,"SmokeShell"};
};
// Syrian Regular soldier
//================================================== =================
class non_inf_syr: SoldierEB
{
model="\syrian_army\non_inf_syr\non_in f_syr";
displayName="Syrian Regular soldier";
weapons[]={"AK74","Throw","Put"};
magazines[]={"AK74","AK74","AK74","AK74","HandGrenade&quo
t;,"HandGrenade","HandGrenade","HandGrenade"};
};
// Syrian Regular grenadier
//================================================== =================
class non_inf_syr_gl: non_inf_syr
{
displayName="Syrian Regular grenadier";
weapons[]={"Ak74GrenadeLauncher","Throw","Put"};
magazines[]={"AK74","AK74","AK74","AK74","GrenadeLauncher
","GrenadeLauncher","GrenadeLauncher"};
};
// Syrian Regular MG
//================================================== =================
class non_inf_syr_mg: non_inf_syr
{
displayName="Syrian Regular MG";
weapons[]={"PK","Throw","Put","NVGoggles"};
magazines[]={"PK","PK","HandGrenade","HandGrenade","HandG
renade"};
};
// Syrian Regular AT
//================================================== =================
class non_inf_syr_rpg: non_inf_syr
{
displayName="Syrian Regular AT";
weapons[]={"AK74","RPGLauncher","Throw","Put"};
magazines[]={"AK74","AK74","AK74","AK74","RPGLauncher&quo
t;,"RPGLauncher","RPGLauncher"};
};
// Syrian Regular AT2
//================================================== =================
class non_inf_syr_at: non_inf_syr
{
displayName="Syrian Regular AT2";
weapons[]={"AK74","AT4Launcher","Throw","Put"};
magazines[]={"AK74","AK74","AK74","AK74","AT4Launcher&quo
t;};
};
// Syrian Regular Sapper
//================================================== =================
class non_inf_syr_eng: non_inf_syr
{
displayName="Syrian Regular Sapper";
weapons[]={"AK74","Throw","Put"};
magazines[]={"AK74","AK74","AK74","AK74","Mine",&quo
t;Mine","Mine"};
};
// Syrian Regular HG
//================================================== =================
class non_inf_syr_hgl: non_inf_syr
{
displayName="Syrian Regular HG";
weapons[]={"6g30","Throw","Put"};
magazines[]={"6g30Magazine","6g30Magazine"};
};
// Syrian Special Police
//================================================== =================
class non_inf_syr_snp: non_inf_syr
{
displayName="Syrian Special Police";
weapons[]={"FNCshort","Throw","Put"};
magazines[]={"FNCMag","FNCMag","FNCMag","FNCMag","FNCMag&
quot;,"HandGrenade","HandGrenade","HandGrenade"};
};
// Syrian Regular AA
//================================================== =================
class non_inf_syr_aa: non_inf_syr
{
displayName="Syrian Regular AA";
weapons[]={"AK74","9K32Launcher","Throw","Put"};
magazines[]={"AK74","AK74","AK74","AK74","9K32Launcher&qu
ot;};
};
// Syrian Anti-terrorist ops
//================================================== =================
//================================================== =================
class SoldierESniper: SoldierEB{};
class non_sniper_syr: SoldierESniper
{
displayName="Syrian Anti-terrorist ops";
model="\syrian_army\non_sniper_syr\non _sniper_syr";
weapons[]={"SJBM4A1SDspecialOps","Throw","Put","NVGoggles"} ;
magazines[]={"SJBM4A1SDmag","SJBM4A1SDmag","SJBM4A1SDmag","SJ BM4A1S
Dmag"};
};
// Syrian Guerrilla Trainer
//================================================== =================
class non_spoter_syr: non_sniper_syr
{
displayName="Syrian Guerrilla Trainer";
weapons[]={"WinMAC10","Throw","Put","NVGoggles", "Binocular"};
magazines[]={"WinMAC10mag","WinMAC10mag","WinMAC10mag","WinMA C10mag
","WinMAC10mag","SmokeShell"};
};
// Syrian crew
//================================================== =================
//================================================== =================
class SoldierECrew: SoldierEB{};
class non_crew_syr: SoldierECrew
{
displayName="Syrian crew";
model="\syrian_army\non_crew_syr\non_c rew_syr";
weapons[]={"non_aksu_ws","Throw","Put"};
magazines[]={"AK74","AK74","AK74","AK74"};
};
// Syrian pilot
//================================================== =================
//================================================== =================
class SoldierEPilot: SoldierEB{};
class non_pilot_syr: SoldierEPilot
{
displayName="Syrian Pilot";
model="\syrian_army\non_pilot_syr\non_ pilot_syr";
weapons[]={"non_aksu_ws","Throw","Put"};
magazines[]={"AK74","AK74","AK74","AK74"};
};
// R.O.S BMP
//================================================== =================
//================================================== =================
class LandVehicle: Land {};
class Tank: LandVehicle {};
class APC: Tank {};
class BMP: APC {};
class non_bmp_syr: BMP
{
displayName="R.O.S BMP";
model="\syrian_army\non_bmp_syr\non_bm p_syr";
crew="non_crew_syr"
};
// R.O.S Command BMP
//================================================== =================
class non_bmpcom_syr: BMP
{
displayName="R.O.S Command BMP";
model="\syrian_army\non_bmpcom_syr\non _bmpcom_syr";
transportSoldier=0;
transportAmmo=0;
hasGunner = 0;
crew="non_crew_syr"
};
// R.O.S BMP2
//================================================== =================
class BMP2: BMP {};
class non_bmp2_syr: BMP2
{
displayName="R.O.S BMP2";
model="\syrian_army\non_bmp2_syr\non_b mp2_syr";
crew="non_crew_syr"
};
// R.O.S T72
//================================================== =================
class RussianTank: Tank {};
class T72: RussianTank {};
class non_t72_syr: T72
{
displayName="R.O.S T72";
model="\syrian_army\non_t72_syr\non_t7 2_syr";
crew="non_crew_syr"
};
// R.O.S T80
//================================================== =================
class T80: RussianTank {};
class non_t80_syr: T80
{
displayName="R.O.S T80";
model="\syrian_army\non_t80_syr\non_t8 0_syr";
crew="non_crew_syr"
};
// R.O.S T55
//================================================== =================
class T55G: Tank {};
class non_t55_syr: T55G
{
displayName="R.O.S T55";
model="\syrian_army\non_t55_syr\non_t5 5_syr";
side=TEast;
crew="non_crew_syr"
};
// R.O.S BRDM-2
//================================================== =================
class Car: LandVehicle {};
class Jeep: Car {};
class BRDM: Jeep {};
class non_brdm_syr: BRDM
{
displayName="R.O.S BRDM-2";
model="\syrian_army\non_brdm_syr\non_b rdm_syr";
crew="non_inf_syr"
};
// R.O.S ZSU
//================================================== =================
class ZSU: Tank {};
class non_zsu_syr: ZSU
{
displayName="R.O.S ZSU";
model="\syrian_army\non_zsu_syr\non_zs u_syr";
crew="non_crew_syr"
};
// R.O.S Mi-24
//================================================== =================
class Air: AllVehicles {};
class Helicopter: Air {};
class Mi24: Helicopter{};
class vip_mi24_syr: Mi24
{
displayName="R.O.S Mi-24";
model="\syrian_army\vip_mi24_syr\vip_m i24_syr";
crew="non_pilot_syr";
};
// R.O.S Mi-17
//================================================== =================
class Mi17: Helicopter{};
class vip_mi17_syr: Mi17
{
displayName="R.O.S Mi-17";
model="\syrian_army\vip_mi17_syr\vip_m i17_syr";
crew="non_pilot_syr";
};
// R.O.S Ural
//================================================== =================
class Truck: Car{};
class Ural: Truck{};
class non_ural_syr: Ural
{
displayName="R.O.S Ural";
model="\syrian_army\non_ural_syr\non_u ral_syr";
crew = "non_inf_syr";
};
// R.O.S UAZ
//================================================== =================
class UAZ: Jeep{};
class non_uaz_syr: UAZ
{
displayName="R.O.S UAZ";
model="\syrian_army\non_uaz_syr\non_ua z_syr";
crew = "non_inf_syr";
};
};
// Groups
//================================================== =================
//================================================== =================
class CfgGroups
{
class Syria
{
name="Republic of Syria";
//================================================== =================
class syrian_infantry
{
name="156th battalion";
//-------------------------------------------------------------------
class grp_syr_inf_li
{
name="R.O.S Infantry";
class Unit0 {name="1"; side=TEast; vehicle="non_inf_syr_off"; rank="Lieutnant"; position[]={0,5,0};};
class Unit1 {name="2"; side=TEast; vehicle="non_inf_syr_mg"; rank="Sergeant"; position[]={0,0,0};};
class Unit2 {name="3"; side=TEast; vehicle="non_inf_syr_gl"; rank="Corporal"; position[]={5,0,0};};
class Unit3 {name="4"; side=TEast; vehicle="non_inf_syr_gl"; rank="Corporal"; position[]={-5,0,0};};
class Unit4 {name="5"; side=TEast; vehicle="non_inf_syr_rpg"; rank="Private"; position[]={-10,0,0};};
class Unit5 {name="6"; side=TEast; vehicle="non_inf_syr"; rank="Private"; position[]={10,0,0};};
class Unit6 {name="7"; side=TEast; vehicle="non_inf_syr"; rank="Private"; position[]={-15,0,0};};
class Unit7 {name="8"; side=TEast; vehicle="non_inf_syr"; rank="Private";
Please Help Fix It And Send it Back , Anyone,please
thanxs
HOME
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Please Help me anyone i repaired what mr .Rastavovich told me to but it didnt work this dialog box appeared-------------------------------------------------------------'syrian_army\config.cpp.m':'[]' encountered instead of '='
please help me in that please!!!
