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Thread: DMA TOYOTA WARS

  1. #1






    Pics thanks to Parvus

    DMA is proud to present a Palm-Mania Production: Toyota Wars Mod

    This mod features the units from the Libyan/Chad conflict, which has become known as the Toyota Wars. ***

    In 1986 responding to Libyan-sponsored terrorist operations the French and the USA supplied the government of Chad with equipment and weapons, as well as supporting a rebellion of pro-Libyan forces in the north of the country, and by autumn 1986 most of the cental Chad - including the airfields at Aouzou, Bardai, Zouar and Yebbi Bou - was again under the control of N’Djamena. On 11 November, however, the Libyans, deploying 10.000 troops, started a counteroffensive, and within weeks captured most of the northern Chad back, destroying several larger units of the opposition and forcing their remnants to retreat into the Tibesti mountains.

    By this time, however, also the Chadian Army - lead by the President Hissene Habré - now equipped with a large number of Toyota and Rover 4x4 vechilles - on which such weapons like Milan ATGWs and flaks were mounted - was ready for an offensive towards north, and in late December several columns drowe into the northern Chad. Their first clash with Libyan forces followed on 2 January 1987, near Fada: during a short battle, a whole Libyan armored brigade was decimated: 784 Libyan troops were killed, 92 T-55 MBTs and 33 BMP-1 AFVs were destroyed, while 13 T-55s and 18 BMP-1s were captured and 81 Libyans were taken POW. All of this in exchange for 18 dead Chadian troops and three destroyed Toyota trucks!

    The Toyota Wars mod features the units that fought that war.

    COMPLETE DOWNLOAD IN THE SECOND POST OF THIS THREAD
    DMA CHAD UNITS
    BUSHFIRE LIBYAN UNITS
    DMA MIDDLE EAST GUERILLAS
    DMA TOYOTA TECHNICALS
    DMA MIDDLE EAST CIVILIANS
    DMA AFRICAN/MIDDLE EAST FACE PACK
    DMA LIBYA MAP
    DMA LIBYA MAP INCL. ALL NEEDED ADDONS

    DMA BRDM2 Desert

    Mirrors
    Thanks to Mr Burns and ofpc.de
    dma_facetex1.rar
    DMACHAD1.0.rar
    DMAMECIVS1.0.rar
    DMAMERES1.0.rar
    IROLIBYANUNITS.rar
    DMATOYOTA1.0.rar
    DMALIBYA1.0.rar

    Thanks to Su27 and Flashpoint.pl
    DMA Libya 1.0 (right click, save as...)

    Additional Missions for the Toyota Wars Mod

    DMA Toyota Wars mission pack by Tacrod also needs CTI Markers
    DMA Random War by Sanctuary

    Needed Addons

    DMA Chad units, BUSHFIRE Libyan units and the Middle East Guerillas need Jam3 and the DMA African/Middle East Face Pack to work
    The Middle East Civilians only need the DMA African/Middle East Face Pack to work

    DMA Libya needs the following addons, or load the complete version, which has all needed addons included:
    Cat Afghanistan Revisited 1.2
    Mapfact Oil Addon 1.02
    Mapfact barracks 1.5
    Mapfact MilObj-Pack 1.0
    Mapfact Airport/Mines 1.2
    3WX Object Pack 1.1

    Features

    The DMA Libya map has following features:

    - 4 cities
    - 7 villages
    - 1 harbour town
    - International Airport with functional ILS (landing autopilot)
    - 1 desert military airport
    - 2 harbours
    - 3 military bases
    - 2 oil fields
    - 3 large oil company base camps
    - 6 small oil company supply camps
    - 1 pipeline stretching over the whole map
    - 5 oasis
    - 1 small airstrip
    - 1 deserted city
    - 1 deserted castle
    - 1 deserted village
    - Thousands of rocks and palms

    Inlcuded in the download are 20 ported original Flashpoint missions. ***The missions are made by BIS and ported to the Libya map, small adjusments are made, to better suit the map and gameplay. ***The missions need no additional addons than Resistance. ***Copy the complete "DMA LIBYA" folder to your OFP\user\missions folder, select the "DMA LIBYA" folder in the mission selection screen and play the missions.

    The DMA Toyota Technicals introduce the "Stand on Vehicle" feature to OFP:

    The unarmed version of the Toyotas have the optional function to carry troops in the back, with full function of the
    troops fighting abilities. ***This is still in an experimental phase, but works already with several flaws. ***There are two
    editor examples included on how to call the ability for player (addonuseraction based) and for the AI (inmission script based).

    Main flaws of the included scritps are the limited ability to adjust aim sideways, and the lacking possebility in OFP, to get
    and to set a pitch of an object (Dschulles Getpichbank is too scriptheavy as to be implemented in this script, the time the script needs to perform causes the vehicle ride to stutter).

    Credits

    DMA Chad Units, ME Guerillas, ME Civilians:
    Unit Models and textures: Williec/BIS
    Heads: Llauma
    Hands: Our Weapons
    Hip pouch: Ironsight
    Tanker Helmet: RHS
    Faces: KumaWar/Williec
    Configs: Williec, Honchoblack
    Testing: Williec, Honchoblack, DMA Testing team
    Scripts: Offtime
    Sounds: Novalogic

    BUSHFIRE Libyan Units:
    Unit Models and textures: Ironsight and williec
    Modleling help on first release: Offtime
    Heads: Llauma
    Hands: Our Weapons
    Tanker Helmet: RHS
    Faces: KumaWar/Williec
    Configs: Williec/Honchoblack
    Scripts: Offtime
    Sounds: Novalogic

    DMA Toyota Technicals:
    Unit Models and textures: Williec/BIS
    Configs: Honchoblack, Sanctuary
    Testing: Williec, Honchoblack, DMA Testing team
    Scripts: Honchoblack (using a function by Joltan)

    DMA BRDM2 Desert:
    Offtime - modeling, textures.
    Jack - interior model and textures.
    Agent Smith - LOD models, config.
    FAB - random numbering script.
    Alderous - compilation of Soviet version

    DMA Libya Map:
    Agent Smith - new city objects/textures
    Williec - date and fan palms/oil worker units
    Ironsight - gas station/palace textures
    Sniping Jack - Light textures (1/4th of Resistance textures)
    Sanctuary - feedback
    Tacrod - feedback
    Parvus - Unit Presentation
    Honchoblack - Map, concept, terraforming, config, intros, missions

    Have Fun




  2. #2
    Master Gunnery Sergeant honchoblack's Avatar
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    Author of the Thread



    DMA TOYOTA WARS

    Optional to the above content you can download the DMA TOYOTA WARS Config Mod, which has all the above units included as well as RHS T-55s. Its based on DMA ARMY, AKD ARMY ENHANCED and ECP (1.085).

    Download:
    DMA TOYOTA WARS

    Mirrors:
    Thanks to Raptor and OFPC.de
    DMA TOYOTA WARS
    Thanks to Su27 and Flashpoint.pl
    Toyota Wars ECP Mod (right click, save as...)

    Needed Addons
    ECP (1.085)
    ECP (1.085e) Patch
    DMA LIBYA MAP INCL. ALL NEEDED ADDONS

    Installation

    Copy the content of the Addons folder from the Libya Map Complete download into the
    /OFPINSTALLFOLDER/@Toyotawars/Addons
    folder.

    Then copy the BIN and Dta folders from the @ECP folder that was provided with the Toyota wars download into the
    /OFPINSTALLFOLDER/@Toyotawars/
    folder, after that you should have following folder hirachy:
    /OFPINSTALLFOLDER/@Toyotawars/Addons
    /OFPINSTALLFOLDER/@Toyotawars/Bin
    /OFPINSTALLFOLDER/@Toyotawars/Dta

    Leave your @ECP folder in its "vanilla" state, meaning it is like you installed it, and has proven working.

    These files you need to copy from your @ECP/bin folder to the @toyotawars/bin folder:

    context.bin
    Flashpoint.rpt
    resource.bin
    Sound.h
    Sound_dr.h
    STRINGTABLE.CSV

    Do not copy the config.ccp and resource.ccp, those where provided with the Toyota wars download.

    Now copy your ECP working desktop link to the desktop with another name (e.g. Toyota Wars). Now open the properties and add ";@Toyotawars" at the end of the target line

    Making it look like this:
    D:\OperationFlashpoint\FLASHPOINTRESISTANC E.EXE -nosplash -nomap -mod=res;@ecp;@toyotawars

    Now that link will start with the Toyota wars with unit replacement config.

    If you want to play with ECP with the same link because you would like to use the units, but not the unit substitution with your "vanilla" ECP, you would only have to switch @ECP to the last position.

    Making it look like this:
    D:\OperationFlashpoint\FLASHPOINTRESISTANC E.EXE -nosplash -nomap -mod=res;@toyotawars;@ecp

    Now that link will start with ECP vanilla default config with the Toyota wars units available, but without the unit replacement.

    Allways the last named mod will be processed by the game, thus defienes the mod you play, this way you can add different mods without the need of overwriting any config files

    Needless to say, that the next update will have all the needed files in such a hirachy, to make it easier to use with ecp without having to substitute files. For online MP play this constelation should also be kept, to get a unified way of the loaded mods.

    Features

    All units of the Toyota Wars release + additional needed addons (except ECP and DMA Libya Map 1.0)
    Animation speed of *rtm files have been adjusted to Sanctuarys DMA NEXT GEN Patrol animation pack
    (e.g. faster go prone, faster weapon get ready, slower running speeds, slower reloading, etc.)
    All the advantages inherited from ECP, DMA ARMY and AKD ARMY ENHANCED

    All default BIS soldier models have been replaced with following units:

    West:
    DMA Chad units
    DMA Toyotas
    RHS T-55

    East:
    IRO Libyan units
    RHS T-55

    Resistance:
    DMA Middle East Guerillas
    DMA Toyotas
    RHS T-55

    Civilians:
    DMA Middle East Civilians

    Credits

    First of all credits go out to the makers of ECP, DMA ARMY PACK and AKD ARMY ENHANCED, on which this config is based.
    Williec - Chad, ME RES, Libyan Units, ME Civilians and Toyota Technicals
    Ironsight - Libyan Units
    Sanctuary - Animations
    RHS - T55 pack
    Locke - integrating lean into config idea
    Singapore mod - Roll
    Credits inherited fromt he above mods:
    Earl - Weapons
    ICP Weapon Pack - RPG-16, RPG-22, AKMS-GP25, PM, sounds
    Laser's U.S. Weapons Pack - AT4 rocket, LAW rocket
    Syphboy's HP Pack- Browning HP Mk.3, sounds
    SJB Weapons Pack - M-240G, MP-5N SD, P228, Mk.23 SOCOM, AK-47, AK-47S, camouflaged M-21, Benelli M3, sounds
    RHS Weapon Pack - APS, optics, sounds
    JAM - M136, sounds
    RHS/CSLA - SVD Dragunov
    DKMM/AKM74 - PK
    Benus/Too-Tall - handgun sights
    Config by Honchoblack

    And here for those that have all the needed addons for the Toyota Wars config mod:

    DMA TOYOTA WARS CONFIG

    Needed Addons:

    ECP (1.085)

    ECP (1.085e) Patch

    DMA ARMY PACK

    AKD ARMY PACK IMPROVED

    RHS T-54/55 Pack
    and needed addons

    Jam3

    DMA CHAD, BUSHFIRE LIBYAN UNITS, DMA ME GUERILLAS, DMA ME CIVILIANS,
    DMA TOYOTA TECHNICALS, DMA AFRICAN/MIDDLE EAST FACE PACK, DMA LIBYA 1.0

    (download in the first post and check installation guide above)

    Have Fun




  3. #3
    Warrant Officer Ti0n3r's Avatar
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    Yay sweet! Downloading right now.
    Ok

  4. #4
    Congratulations to all those hard workers that created this Toyota Wars mod.
    It is a real masterpiece and i have been happy to get some beta to test it.

    Definitively one of the best island i have visited.

  5. #5
    Master Gunnery Sergeant
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    Nice! Been waiting for this!

  6. #6
    Chief Warrant Officer Daniel's Avatar
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    Flipping Ditto!
    "RIVET-COUNTER" ALARM [SCANNING]
    VOLCBAT
    Future Hamok Pilot

  7. #7
    Warrant Officer
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    Looks very nice, though, downloading tomorrow, gotta sleap now

    Gr8 work!

  8. #8
    Looks awesome, thanks for your hard work!
    Roll Tide Roll! Beat the %@$! outta Auburn!

  9. #9
    Warrant Officer Jackal326's Avatar
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    Looks awesome, and the "ride on cars" feature sounds cool, the drive-by images in the CP thread whet my appetite, and now I can do it myself

    "...long story short, he gets a boner" - Messiah
    "If you can't understand english properly then you should lern it" - mr.g-c
    "I think the author should do a barrel roll" - MehMan
    "I feel really leting down form you bis SORRY TO SAY THIS BUT ITS THE TRUE" - UNA-A1-Luke
    Your spelling; its the true.

  10. #10
    Warrant Officer
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    Le Cool.. I'll check it out rigth away.
    I hate it

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