Pics thanks to Parvus
DMA is proud to present a Palm-Mania Production: Toyota Wars Mod
This mod features the units from the Libyan/Chad conflict, which has become known as the Toyota Wars. ***
In 1986 responding to Libyan-sponsored terrorist operations the French and the USA supplied the government of Chad with equipment and weapons, as well as supporting a rebellion of pro-Libyan forces in the north of the country, and by autumn 1986 most of the cental Chad - including the airfields at Aouzou, Bardai, Zouar and Yebbi Bou - was again under the control of N’Djamena. On 11 November, however, the Libyans, deploying 10.000 troops, started a counteroffensive, and within weeks captured most of the northern Chad back, destroying several larger units of the opposition and forcing their remnants to retreat into the Tibesti mountains.
By this time, however, also the Chadian Army - lead by the President Hissene Habré - now equipped with a large number of Toyota and Rover 4x4 vechilles - on which such weapons like Milan ATGWs and flaks were mounted - was ready for an offensive towards north, and in late December several columns drowe into the northern Chad. Their first clash with Libyan forces followed on 2 January 1987, near Fada: during a short battle, a whole Libyan armored brigade was decimated: 784 Libyan troops were killed, 92 T-55 MBTs and 33 BMP-1 AFVs were destroyed, while 13 T-55s and 18 BMP-1s were captured and 81 Libyans were taken POW. All of this in exchange for 18 dead Chadian troops and three destroyed Toyota trucks!
The Toyota Wars mod features the units that fought that war.
COMPLETE DOWNLOAD IN THE SECOND POST OF THIS THREAD
DMA CHAD UNITS
BUSHFIRE LIBYAN UNITS
DMA MIDDLE EAST GUERILLAS
DMA TOYOTA TECHNICALS
DMA MIDDLE EAST CIVILIANS
DMA AFRICAN/MIDDLE EAST FACE PACK
DMA LIBYA MAP
DMA LIBYA MAP INCL. ALL NEEDED ADDONS
DMA BRDM2 Desert
Mirrors
Thanks to Mr Burns and ofpc.de
dma_facetex1.rar
DMACHAD1.0.rar
DMAMECIVS1.0.rar
DMAMERES1.0.rar
IROLIBYANUNITS.rar
DMATOYOTA1.0.rar
DMALIBYA1.0.rar
Thanks to Su27 and Flashpoint.pl
DMA Libya 1.0 (right click, save as...)
Additional Missions for the Toyota Wars Mod
DMA Toyota Wars mission pack by Tacrod also needs CTI Markers
DMA Random War by Sanctuary
Needed Addons
DMA Chad units, BUSHFIRE Libyan units and the Middle East Guerillas need Jam3 and the DMA African/Middle East Face Pack to work
The Middle East Civilians only need the DMA African/Middle East Face Pack to work
DMA Libya needs the following addons, or load the complete version, which has all needed addons included:
Cat Afghanistan Revisited 1.2
Mapfact Oil Addon 1.02
Mapfact barracks 1.5
Mapfact MilObj-Pack 1.0
Mapfact Airport/Mines 1.2
3WX Object Pack 1.1
Features
The DMA Libya map has following features:
- 4 cities
- 7 villages
- 1 harbour town
- International Airport with functional ILS (landing autopilot)
- 1 desert military airport
- 2 harbours
- 3 military bases
- 2 oil fields
- 3 large oil company base camps
- 6 small oil company supply camps
- 1 pipeline stretching over the whole map
- 5 oasis
- 1 small airstrip
- 1 deserted city
- 1 deserted castle
- 1 deserted village
- Thousands of rocks and palms
Inlcuded in the download are 20 ported original Flashpoint missions. ***The missions are made by BIS and ported to the Libya map, small adjusments are made, to better suit the map and gameplay. ***The missions need no additional addons than Resistance. ***Copy the complete "DMA LIBYA" folder to your OFP\user\missions folder, select the "DMA LIBYA" folder in the mission selection screen and play the missions.
The DMA Toyota Technicals introduce the "Stand on Vehicle" feature to OFP:
The unarmed version of the Toyotas have the optional function to carry troops in the back, with full function of the
troops fighting abilities. ***This is still in an experimental phase, but works already with several flaws. ***There are two
editor examples included on how to call the ability for player (addonuseraction based) and for the AI (inmission script based).
Main flaws of the included scritps are the limited ability to adjust aim sideways, and the lacking possebility in OFP, to get
and to set a pitch of an object (Dschulles Getpichbank is too scriptheavy as to be implemented in this script, the time the script needs to perform causes the vehicle ride to stutter).
Credits
DMA Chad Units, ME Guerillas, ME Civilians:
Unit Models and textures: Williec/BIS
Heads: Llauma
Hands: Our Weapons
Hip pouch: Ironsight
Tanker Helmet: RHS
Faces: KumaWar/Williec
Configs: Williec, Honchoblack
Testing: Williec, Honchoblack, DMA Testing team
Scripts: Offtime
Sounds: Novalogic
BUSHFIRE Libyan Units:
Unit Models and textures: Ironsight and williec
Modleling help on first release: Offtime
Heads: Llauma
Hands: Our Weapons
Tanker Helmet: RHS
Faces: KumaWar/Williec
Configs: Williec/Honchoblack
Scripts: Offtime
Sounds: Novalogic
DMA Toyota Technicals:
Unit Models and textures: Williec/BIS
Configs: Honchoblack, Sanctuary
Testing: Williec, Honchoblack, DMA Testing team
Scripts: Honchoblack (using a function by Joltan)
DMA BRDM2 Desert:
Offtime - modeling, textures.
Jack - interior model and textures.
Agent Smith - LOD models, config.
FAB - random numbering script.
Alderous - compilation of Soviet version
DMA Libya Map:
Agent Smith - new city objects/textures
Williec - date and fan palms/oil worker units
Ironsight - gas station/palace textures
Sniping Jack - Light textures (1/4th of Resistance textures)
Sanctuary - feedback
Tacrod - feedback
Parvus - Unit Presentation
Honchoblack - Map, concept, terraforming, config, intros, missions
Have Fun
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