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Thread: Guide to on-line play for noobs

  1. #131
    probably a noob question & quite possibly supposed to be in Troubleshooting but here goes :

    I made a pack of addons (loosely based around the Inv44 2.0 release - I burnt them to a CD in .rar form & then posted said CD's to the three peep's in our Flashpoint appreciation society (or husbands beer swilling/wife escapism evening to give it it's offical title).....

    Having talked them all through the install proccess we hit a wall. Players can connect to the custom missions I've made, however they then get kicked for 'player uses modified config file'. Odd thing - one of the guys had his laptop over & I dragged the folder over onto his machine via LAN, and he can now connect with no probs, even remotely.

    I'm assuming the cd must have a corrupt config ? We checked that all the other addons etc matched file sizes etc and all seems identical. So:

    1. Which is the config file I need to redistribute? (I have a folder marked 'BIN' - is this it?

    2. Does the mod folder name affect someones ability to join ?(surely all the same addons are loaded anyway?) Also I use the original flashpoint (with RES) and they're using the GOTY edition - does it make a difference which folder the game 'starts in' n(ie the window beneath 'Target' in the shortcut properties?

    Any help appreciated, thanks.
    ------------------------------------------------------------------------------------------
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  2. #132
    Hi guys,

    I'm on a wireless Broadband connection 24.0 Mbps, but I'm still getting lag problems on GameSpy.

    Ping is usually great, but then it just jumps to the 600s for a few seconds (as i've been told) before returnign to normal.

    It's a bloody nuisance! any ideas as to what I can do?

  3. #133
    I read the entire topic.
    its useful; thanks. specially thank to caz (thread starter).
    but I have more questions:
    How can we recognize AI and human players (and their names) in a game?
    How can we create and publish and play with others our MP missions on the game servers?
    Where can we find a complete help for any mission for newbies?
    and probably some other questions in the future!

  4. #134
    is anybody there?!
    Last edited by OFP Lover; Oct 16 2009 at 15:39.

  5. #135
    No ID's to differentiate human/AI - play enough and it should become easy to tell (some human players have custom faces that allow them to be recognizable, something I recommend you do - search the forums for it)
    You can submit your missions to the admin of the server you play in
    As for creating missions, I really don't have much experience, but the following I think is a good place for info: OFPEC
    Last edited by Anguis; Oct 16 2009 at 20:59.
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  6. #136
    thanks Anguis.
    I have another question: how does a CTI mission end? have it a time limit, or another criteria?

  7. #137
    I've never played CTI, but here's some info:
    MFCTI

  8. #138
    thanks, that was realy good (at least very better than nothing).
    I will appreciate tutorials for other missions too.
    a personal question: why did you never play CTI?

    I have another question.
    i have a high ping around 300ms (but rarely encountered interrupting lags).
    some guys called me a lagger!
    is that true that a high ping or lag guy causes everybody in the game to experience the lags? i think it is not true, and depends on the mission and if i have direct interactions with the rest of players (e.g. if i am in a truck that other team members are in its cargo).

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