Personally I love the recoils, makes PvP a lot more exciting yet does not take away skill like some other dispersion-based methods.![]()
Personally I love the recoils, makes PvP a lot more exciting yet does not take away skill like some other dispersion-based methods.![]()
I second that, Donner.
FDF is not just OFP with extra recoil, the values that have been changed add together in a healthy mix, where you trade controlability (I don't want to say accuracy as the weapons are still very accurate) of small arms with reworked and more powerful damage values. So in the end, it will be harder to engage multiple targets, but those you hit usually won't stand up again.
In FDF you simply have to relearn how you deal with enemies in the Real Virtuality engine. 7.62 Machineguns no longer do less damage than you average 5.56mm assault rifle does, nor do weapons with the same ammunition cause different damage. Try to behave the way you would in real-life. If you happen to benefit from army drills in the past, use the knowledge you gained, if not, use common sense - that should help you stay alive and become a good e-soldier.
One thing everybody should keep in mind here is that with the increased recoil values it will be much harder to walk around like Rambo. The FDF values actually promote teamwork. You simply can't take on an enemy infantry squad on your own as easily as you can in OFP. The machinegunner soon will be your best friend right after the medic, who will patch you up when you have been shot in the arms and can't hit the broadside of a barn. If there is no medic, you will still benefit from the fire support of your squadmates. People will care for each other much more than in games, where it's either perfect condition or dead. Penalties like the ones added in FDFmod are something, which I personally don't want to miss anymore.
And now find a good server and go playing...![]()
@ Buliwyf
Don`t tell me i would know, if i had.
I am trained on infantry weapons, from pistol up to anti tank gun. So i wonder who of us had never shot in real life, it is sincierly not me.![]()
@ Donnervogel goes the same.
There are some man that can shoot, and some that can do better.
MB: Gigabyte GA-MA770-UD3 - CPU: AMD Phenom II X4 945 - RAM: Corsair XMS 8GB DDR2 RAM-800 MHZ - Video: EVGA GTX 660 TI SC 3GB - Sound: Asus Xonar DX PCI Express 7.1 Audio Card - OS: Win7 Home Premium 64 BIT
Buy the Games you play.
This should be the minimum support and respect to the Developers work.
@Mr_Tea
I worked 12 years at german army... so i guess i know how to shot too. Therefor i told you the possibility of piping down by pressing the "look around" key...![]()
And then there are the ones who play at the CiA coop nights, enjoy the FDF system and learned how to deal with the recoil.Originally Posted by [b
It doesn´t take much to learn how to handle recoil with FDF weapons. You basically do the same like IRL. You try to keep the gun down.
So holster your guns guys and enjoy the FDF deal during online gaming![]()
I like the FDF approach. It´s much more realistic than the BIS one.
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UPDATED ! My interim musicspace with excerpts from commercial productions UPDATED !
NOTE to 1.08 users who have missing weapons: Remove custom addons !
OMG
I`d don`t meant the recoil, it`s this "weapon handling". It`s like the gun has no wight, it goes too much up and down before i shoot.
You can bet i know recoil, when i served we had the H&K G3, not the H&K G36.![]()
that's what I meant with "swaying" and cosidering the fact that you can't aim wrongly in OFP (you always have the sight aligned correctly) a slightly exaggerated swaying makes up for what would be erros of inprecise aiming in RL. I'm not saying the weapon behaves like in RL but the effect archieved is that the precission (with a bit of training) is pretty much like in real life from my conscription experience.
@Mr_Tea
Are you able to understand this?
Originally Posted by [b
Yes, of course i understand. But there are many other mods out there, and what`s most important to me, i can understand what the AI is saying. When i use the FDF mod, i can`t understand what my teammates talking about. But that`s another thing. When i sum it up, it is my opinion that i`m incompatible to the FDF mod. However, just a few month left until Armed Assault arrieves. Than i will say good bye to OFP and it`s mods. I hope in Armed Assault the user can tell the programm how it should behave.![]()
About the "can't understand teammates" -issue...
A. You can just check the radio messages for what they're saying.
B. You can choose not to play on Resistance (takes away some usefulness of this mod, though).
C. You can try to learn to remeber what they're saying.
D. You can just replace the sounds.
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