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Thread: Things I've noticed

  1. #1
    I've noticed it takes a long time to switch from map back to player mode. Is it just me or is this slow? That damn receiving box is highly annoying, what am I receiving ?

    Helo's slide, trucks sometimes slide. I thought we fixed this along time ago. Where I've noticed this alot is in the MP mission Capture the Base "siberian base?" The helo over to the north of where you start is on a hill and as soon as the mission begins the helo starts sliding. I've noticed this also with jeeps although not as much.

    The other thing thats higly annoying is when playing MP missions and your dead in the seagul and your teams are slowly being picked off, the mission ends where the players are in the seaguls but the last person just shot is stuck in a cut scene while the others are on the mission debreifing.

    edit: Still love the game though
    hoz



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  2. #2
    Sergeant Major SpecOp9's Avatar
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    The recieving box, I believe would be your current connection.
    BIS is the only game studio I know that would put a half naked chick covering her rack on their main page, and I applaud them for it.

  3. #3
    Quote Originally Posted by (SpecOp9 @ Nov. 11 2005,17:13)
    The recieving box, I believe would be your current connection.
    First you are downloading the mission, after wich you:

    1. load the island
    2. load the mission (Ie unpack, make it ready to play, etc)

  4.   Click here to go to the next Developer post in this thread.   #4
    BI Developer Suma's Avatar
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    Quote Originally Posted by (hoz @ Nov. 11 2005,14:57)
    I've noticed it takes a long time to switch from map back to player mode. Is it just me or is this slow? That damn receiving box is highly annoying, what am I receiving ?
    You are loading textures and models which had to be discarded so that you can view map. In comparision to single player, game cannot pause while you are doing so, because the game goes on and you are receiving updates about other playes and sending updates about you and other units simulated on your xbox.
    Ondrej Spanel, BIS Lead Programmer

  5. #5
    Warrant Officer
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    I assume that the amount of objects and textures in a OFP:E island are the highest ever in a xbox game so it's not strange that it might take long to load.

    This is a common problem with many new games on the PC scene. The loading times are increasing. I guess if it continues like this we'll soon be back to the time of C-64's when you could go and have a cup of coffee and a biscuit, and once you returned the game had loaded.
    I hate it

  6.   Click here to go to the next Developer post in this thread.   #6
    BI Developer Suma's Avatar
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    Quote Originally Posted by (Llauma @ Nov. 12 2005,04:11)
    I assume that the amount of objects and textures in a OFP:E island are the highest ever in a xbox game so it's not strange that it might take long to load.

    This is a common problem with many new games on the PC scene. The loading times are increasing.
    This is not what we are talking about now. Loading times in OFP:E are very short, even compared to the PC version, mostly thanks to the completely overhauled object management (streaming + background loading).

    What hoz was concerned about was the time the game needs to switch back from the map view when you use the map during the MP game.

  7. #7
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    Thanks for the info, I know not to check the map while I'm being shot at.

  8. #8
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    Quote Originally Posted by (Suma @ Nov. 12 2005,09:08)
    Quote Originally Posted by (Llauma @ Nov. 12 2005,04:11)
    I assume that the amount of objects and textures in a OFP:E island are the highest ever in a xbox game so it's not strange that it might take long to load.

    This is a common problem with many new games on the PC scene. The loading times are increasing.
    This is not what we are talking about now. Loading times in OFP:E are very short, even compared to the PC version, mostly thanks to the completely overhauled object management (streaming + background loading).

    What hoz was concerned about was the time the game needs to switch back from the map view when you use the map during the MP game.
    Ah.. that's something totally different so sorry for going offtopic

  9. #9
    I wish the Opti-Match settings would be saved, so that they would be automatically set the next time I go to Opti-Match. A very small complaint, really.
    One of the OFP "Veterans"

  10. #10
    Warrant Officer
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    i have one problem in the Bradley. when in the commanders seat, i can't look around to the left or to the right in both 1st and 3rd person view. i have to switch to the gunner's seat to be able to look around.

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